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villages_towns_and_cities
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villages_towns_and_cities [2018/11/28 16:16] (current) – created dave
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 +CITIES:
 +A walled town that has at least 10,000 people is called a city.  Cities do not legally differ from towns in most things such as taxation and noble oversight.
 +
 +Wealthy, populous cities often offer their Duke, Prince or the King (in Karlsland) an immense fee to buy a charter.   The charter releases the town from direct rule by the lord in exchange for the one-time fee and a substantially reduced annual tribute.  Each chartered city is ruled by a Lord Mayor, who is typically chosen by a town council for a 1 to 5 year term, but who is sometimes hereditary.   Chartered cities have a minimum population of 10,000 people.  It passes 15% of the 1gp/inhabitant/month taxation on to the city’s original overlord.  
 +
 +TOWNS: 
 +A walled settlement of at least 1000 people is called a town.   Towns usually are beholden to a lord, baron, duke or prince.   Their population is taxed at 1gp per month as village population.  The overlord appoints a knight to oversee the town.  This knight is titled the Steward of the town.
 +
 +VILLAGES: 
 +Over 80% of the population of the realm lives in small, farming villages.  They sometimes will have a stockade or blockhouse for defense, if near the frontier.   The overlord of the village appoints a commoner called a Bailiff to oversee the village.  Villagers pay the normal 1gp per person per month in taxes.
  
villages_towns_and_cities.txt · Last modified: 2018/11/28 16:16 by dave