User Tools

Site Tools


spells

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
spells [2020/01/28 00:35] – [The Spellcasting Check] andrewspells [2020/02/11 21:24] (current) andrew
Line 1: Line 1:
-===== Spellcasting ===== +====== Spellcasting ======
-{{ :screen_shot_2020-01-17_at_12.31.40_pm.png?direct&200|}}+
  
-==== The Spellcasting Check ====+[[Arcane spells]] require a successful spellcasting check and any components required in its description to cast. Arcane spells might have a number of alternative names depending on the archetype that may cast them. For example, a Hermetic mage can cast "formulae" and Sufi Dervishes may choose "trances" in addition to the general arcane spell list.   [[Divine spells]] (also called "miracles") require a spellcasting check, but only need a Holy Symbol to cast successfully, in place of components.  
 + 
 +===== The Spellcasting Check ====
 +{{ :screen_shot_2020-01-17_at_12.31.40_pm.png?direct&200|}}
  
 Spells require a spellcasting check with a Spells require a spellcasting check with a
Line 20: Line 22:
 the PC can successfully cast and hit a target. This type of check is identified as a "Magic Attack" and is indicated as such in the spell lists below.  the PC can successfully cast and hit a target. This type of check is identified as a "Magic Attack" and is indicated as such in the spell lists below. 
  
-Spellcasters can cast any known spell as a rite or ritual. This takes 1 hour per spell level of concentration, but doesn’t require a check.+Casting a spell generally requires an [[actions|Active action]], although some can be cast as a [[actions|quick action]]. It is possible to cast several spells a round, but only 1 can be an Active action spell, the remaining must be quick actions (1 for a quick action, a second if you give up movement).  Each spell in the spell lists defines its requirements, duration, and whether the spellcasting check is a magical attack requiring the check to beat the target's defense (e.g. 10 + the target’s relevant modifier) to be successful.  Each spell, apart from Cantrips and Rituals, is either marked **C** for Spell Casting Roll needed, or **A** for casting roll that must exceed target's defense rating, or **R** for spell that can only be cast as a ritual. If the spell is marked **S** it will inflict its effect even on disembodied spirits. 
 + 
 +Spellcasters can cast any  spell they may know as a rite or ritual. This takes 1 hour per spell level of concentration, but doesn’t require a check.
  
 Some spells last as long as [[concentration]] is Some spells last as long as [[concentration]] is
Line 27: Line 31:
 other distracting tasks may break concentration. other distracting tasks may break concentration.
  
 +===== Spell Lists =====
  
   * [[Arcane Spells|Arcane Spells]]   * [[Arcane Spells|Arcane Spells]]
spells.1580171755.txt.gz · Last modified: 2020/01/28 00:35 by andrew