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Table of Contents
FAMILY BACKGROUND
Thinking this over, perhaps we make cards in groups of 10. Of each batch, 3 come from the Professional warrior class (Knights, Housecarls, Chief's guards, Emir's troops or Byzantine army), 3 come from the City, 3 come from the country, and 1 is weird.
Each card gives 1 skill and starting pocket money (10-40 gp?)
Batch 1
Background: Knight or Lord's Guard Skill: Riding Cash: 40gp
Background: Knight or Courtier Skill: Deception Cash: 30gp
Background: Knight or Lord's Guard Skill: Survival Cash: 40gp
Background: Armorer Skill: Craft (Armorer) Cash: 20gp
Background: Merchant Skill: Appraisal Cash: 40gp
Background: Silver Smith Skill: Craft (jewelry) Cash: 40gp
Background: Farmer Skill: Perception Cash: 10gp
Background: Innkeeper Skill: Brewing Cash: 20gp
Background: Hunter Skill: Survival Cash: 10gp
Background: Son of a Witch Skill: Herbalism Cash: 10gp
Batch 2
Background: Noble Dilettante Skill: Appraisal Cash: 50gp
Background: Caravan Guard Skill: Gambling Cash: 20gp
Background: Son of City Watchman Skill: Intimiidation Cash: 50gp
Background: Beggar's Son Skill: Deception Cash: 0gp
Background: Baker Skill: Has “secret recipe” to one alchemical baked good Cash: 20gp
Background: Busker Skill: Performance Cash: 5gp
Background: Hostler Skill: Riding Cash: 10gp
Background: Cooper Skill: Craft: Metalworking Cash: 10gp
Background: Winemaker Skill: Brewing Cash: 10gp
Disgraced/Escaped Monk Skill: Deception Cash: 0gp
Batch 3
Background: Kight/Lord's Guard Skill: Siegecraft Cash: 25gp
Background: Knight/Lord's Guard Skill: Lore (Animals) Cash: 30gp
Background: Knight/Lord's Guard Skill: Tactics Cash: 40gp
Background: Lawyer Skill: Lore (Law) Cash: 25gp
Background: Sausage Man Skill: Occupation (Sausage Man) Cash: 10gp
Background: Shoemaker Skill: Craft (leather worker) Cash: 10gp
Background: Shepherd Skill: Occupation (Shepherd) Cash: 10gp
Background: Brewmaster Skill: Brewing Cash: 30gp
Background: Bandit Skill: Stealth Cash: 10gp
Background: Bishop's Bastard Skill: Deception Cash: 20gp
Batch 4
Background: Juggler Skill: Acrobatics Cash: 10gp
Background: Alchemist Skill: Alchemy Cash: 20gp
Background: Orphaned Street Urchin SKill: pickpocket Cash: 0gp
Background: Knight/Lord's Guard Skill: Siegecraft Cash: 30gp
Background: Knight/Lord's Guard Skill: Craft (Swordsmith) Cash: 40gp
Background: Knight/Courtier Skill: Appraisal Cash: 30gp
Background: Farmer Skill: Herbalism Cash: 10gp
Background: Wagon Master Skill: Occupation (teamster) Cash: 10gp
Background: Blacksmith Skill: Craft (Blacksmith) Cash: 20gp)
Background: Strange Wanderer Skill: Occupation (Sailor) Cash: 10gp