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wargame [2016/09/08 11:18]
andrew [Who]
wargame [2018/03/02 10:19]
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-====== Baldgarth At War ====== 
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-In 1163 of the Fourth Saeculum, Baldgarth was on the brink of world war.  This is that campaign. 
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-===== Where ===== 
-Located in what is 1325 Halia, the early Ardean empire along with warrior-chiefs of the Northrons and the oppressed Easterlings fought to throw off the yoke of the Old Ones and the tyrrany of the Mage-kings.  ​ 
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-===== Who ===== 
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-Maybe we start just by asking who wants to play what?  ​ 
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-  * Undead armies, commanded by Necromancers 
-  * Orc and Goblin armies commanded by Warlocks 
-  * Old One and Neanderthal armies 
-  * Ardean Centurions 
-  * Northron Raiders 
-  * Westerling Guerillas 
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-Alternate/​NPC/​Neutral groups might include: 
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-  * Dwarven Holds 
-  * Elven Woodlands 
-  * Easterling Horseclans 
-  * Southron Slave-Legion Mercenaries 
-  * Dark Elven Barrows 
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-Perhaps these groups might be able to provide special/​unique units to the fight 
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-Resources might include: 
-  * Territory - Westerling Serfs/​Slaves attached to the land 
-  * Wealth/Gold 
-  * Trade Routes 
-  * Magic/​Technology 
-  * Alliances (the Northrons don't necessarily like the Ardeans, and the Old Ones only tolerate the Necromancers and Warlocks) 
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-==== The Figures ==== 
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-Dave: Just working off the top of my head: 
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-I know I have at least 120  Saxon infantry, plus some Saxon archers, and then 30-40 Gothic infantry, and 30 or more Gothic/​Lombard cavalry, and some 30 Frankish infantry. ​  These guys all are right for the Northrons, so I'd imagine we should have 2 Northron factions at least (it's also why the Spanish game was appealing to me, Visigoths, Vandals and Swabians would all use these guys). 
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-I know I have more than 10 but less than 20 Huns, not enough for any real Easterling army.  I have a scattered number (20-30??) of Egyptian and Arabian infantry and 10-20 Carthagian Infantry, again I don't think I could really field a Southron army of any real sort.  But I may have more than I think. 
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-For Romans, I have 12 super-heavy cavalry, 10 medium-ish cavalry, and 20 or so lightish cavalry, and  at least 60 infantry of various sorts (maybe quite a bit more), at least one solid army, maybe 2. 
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-Of Picts and Irish, I think I have a dozen horse and at least 40 foot, maybe enough for a faction of Westerlings. ​  ​Perhaps they could be used in combination with the Huns and some  of my more generic barbarians to make up the Bastarnae. 
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-Especially once I get my new stuff painted, I could probably field a solid generic medieval army of some sort (20 or so mounted knights, ​  15-20 long bows, a dozen crossbows, and a random assortment of dismounted knights and soldiers). 
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-I honestly don't know how many Orcs I have.   I had 30 on the table 2 weeks ago, and that wasn't all of them.   ​Probably another 20 at least. ​  But, I know I have less than 20 Old Ones.   ​I'​ve got a decent number of skeletons and zombies too.  
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-I'd kind of like to avoid putting Dwarves, Elves, Gnomes, Halflings, Giants, Dragons or Trolls on the table for this project. I'd like the game to be more of an ancients-surrogate game rather than a full-blown fantasy emulation. 
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-I have a few bolt-shooters,​ and maybe a catapult or 2.  I could put two stone forts on the table. ​ I know I made some siege ladders at some point too. 
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-===== What is at stake? ===== 
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-The fighting would go on for almost 15 years before the factions started to run out of resources to spend on the conflict. ​ If one of the main factions were to lose their capitol, or a time limit is reached the campaign is over. 
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-===== What rules should we use? ===== 
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-Since the campaign will stretch over a huge section of land and time, there should be multiple ways to determine the victors of each important battle. ​ Here are some suggestions. 
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-==== Large Scale ==== 
-My take is that we use a quick mechanic for some of the large-scale non-important conflicts. ​ Perhaps a single die roll for each unit attacking/​defending not unlike Axis and Allies. 
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-==== Miniatures Scale ==== 
-I say we use the newest rules available through ACKS mass combat, or use one of the other DND-friendly mass combat systems out there like Battlesystem or An Echo Resounding.  ​ 
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-**Source Material:** 
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-Lord and Master: ​ an old play-by-mail game:   ​[[Lord and Master|Lord and Master]] 
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wargame.txt ยท Last modified: 2018/03/02 10:19 (external edit)