house_rules
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house_rules [2022/12/24 15:43] – [Character Advancement] andrew | house_rules [2023/04/09 14:01] (current) – [Short and Long Rests] andrew | ||
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+ | ===== Unconsciousness and Exhaustion ===== | ||
+ | Every time an adventurer becomes unconscious as a result of dropping to 0 hit points, they suffer one level of exhaustion. | ||
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===== Short and Long Rests ===== | ===== Short and Long Rests ===== | ||
- | Rests shouldn' | + | Rests shouldn' |
==== Short Rest ==== | ==== Short Rest ==== | ||
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===== Replacement Characters ===== | ===== Replacement Characters ===== | ||
- | Be warned, player characters die in D&D games. Players of dead characters are welcome to help play monsters or NPCs for the remainder of the session. However, at their first opportunity, | + | Be warned, player characters die in D&D games. Players of dead characters are welcome to help play monsters or NPCs for the remainder of the session. However, at their first opportunity, |
===== Spells ===== | ===== Spells ===== | ||
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You attempt to interrupt a creature in the process of casting a spell that takes an action to cast. | You attempt to interrupt a creature in the process of casting a spell that takes an action to cast. | ||
- | Make a contested check against the original spellcaster using the spell attack bonus (Spellcasting Ability modifier + Proficiency Bonus) plus the spell level of the original spell or counter spell. If the counterspeller' | + | Make a contested check against the original spellcaster using the spell attack bonus (Spellcasting Ability modifier + Proficiency Bonus) plus the spell level of the original spell or counter spell. If the counterspeller' |
Spells that take a bonus action or reaction may not be counterspelled. | Spells that take a bonus action or reaction may not be counterspelled. |
house_rules.1671896598.txt.gz · Last modified: 2022/12/24 15:43 by andrew