=====BRIDGIT MITHRILHALL===== {{::bridgit.jpg?400|}} Class/Level: Fighter – 2 \\ Species: Dwarf \\ Alignment: Lawful Good – Lord Bounty Initiate \\ |Str|Dex|Con|Int|Wis|Cha| |15|11|17|11|9|8| +1 hit/damage with melee weapons; +2 hp per level; \\ Darkvision; +2 to magic, poison, breath weapon, energy drain, fumbles, weapon effects, and paralysis saves; \\ +2 attack bonus Languages: Common, Dwarvish, Glyphic \\ Skills: Stonework, Quick Draw \\ Background: Archeologist \\ Fighter: Saving throw: 15, Max Rampage: 2 \\ AC: 13 (lamellar armor); 15 with shield \\ HP: 18 \\ Move: 25' \\ Warhammer: 1d6 damage, 1-handed, medium \\ Spear: range 20/40/80, 1d6 damage, 1-handed, medium \\ Items: (max 15) lamellar armor, shield, warhammer, javelin quiver w/ 6 javelins, money pouch, 1 skin with 2 pints of beer, food bag with 7 days of iron rations, bandoleer, 6 torches, crowbar, 50’ rope. \\ Bandoleer: (counts as 1 item): 2 military oil \\ Non-Items: 2 sets of clothing, 1 belt, 1 pair of boots, 1 backpack, 2 large sacks, flint and steel \\ XP: 2500 \\ Gold: 9 \\ ==== Blueholme Rules ==== Class/Level: Fighter – 1 \\ Species: Dwarf\\ Alignment: Lawful Good – Ukko Initiate\\ Str Dex Con Int Wis Cha\\ 15 11 15 11 9 9\\ +1 damage with melee weapons, +1 hp per die, Darkvision, +10% xp, +2 to all saves\\ Languages: Common, Dwarfish, Glyphic\\ Skills: Quick Draw, Stonework\\ Special Feature: Huntsman’s Legacy – Character inherits a quiver of 25 +1 arrows.\\ Background: Archeologist \\ AC: 7 (leather armor); 6 with shield\\ HP: 9\\ Move: 25'\\ Warhammer: SR-4, 1d6 damage, 1-handed\\ Shortbow: range 50/100/150, 1d6 damage\\ Gear: leather armor, shield, warhammer, shortbow, 2 quivers of arrows (20 normal/ 25 +1 damage), money pouch, backpack, food bag 5 rations, beerskin w/ 2 pints, comfrey\\ XP: 138/2000\\ Gold: 39 \\