=====New Jack Knobulous===== **DIED IN BATTLE AGAINST HORMATOX** {{:njk.jpg?300|}}{{:newjackknobulus.png?300|}} Class/Level: Illusionist/Thief – 1\\ Species: Gnome\\ Alignment: Neutral – Initiate of the Ancestors\\ +2 to saving throws against poisons and traps and against Spells and spell-like magic effects, magic devices, and magical traps\\ +1 to hit with missiles\\ +3 attack\\ Darkvision (60’)\\ Str: 10 Dex: 17 Con: 10 Int: 15 Wis: 15 Cha: 10\\ Languages: Common, Gnomish, Ratter, Goblin, Kobold, Orcish, Giant, Ogre\\ Skills: Thief Skills, Mystic Reserve, Detect/Treat Poison, Stonework\\ Combat Maneuvers: Charge, Disarm, Parry, Fighting Withdraw, Backstab: = +4 to hit, x2 damage\\ AC: 13 (Lamellar armor) +2 AC bonus = **15**\\ HP: **4** \\ Move: **25'** \\ Saving Throw: **15**\\ Skill Check: **d4**\\ Weapons:\\ * Short bow, back quiver w/ 20 arrows – 1d6, 2 hand, med, 50/100/150, ROF 2, +3 to hit * Short sword – 1d6, 1 hand, med, fast draw, +3 to hit\\ * Baton – 1d4, 1 hand, sm, +3 to hit\\ * Dagger - 1d4, 1 hand, sm, fast draw, hurled, anti-mail (+1 hit scale or chain), 10/20/30, +3 to hit Gear:\\ * Thieves’ tools\\ * Backpack (8) – lockpicks, 2 sets of clothing, boots\\ * Baldric (3) – bow, shadow sword, baton\\ * Scabbard – dagger\\ * Bandoleer (5) – potion of tree form\\ * Healer’s bag\\ * Component bag\\ * Money pouch – no more than 200g on hand\\ * Large wine skin with 4 pints of wine\\ * Food bag w/ 7 days iron rations\\ **Current Spells: Level 1: 1 level 1 + 1 bonus 1st Illusion type + 1 bonus 1st** **XP: 1000/6000**\\ **Gold: 0**\\