=====THE THRANCONIA RANDOM OR SOLO DUNGEON MAKER===== If you want to make a random dungeon, or produce the dungeon on the fly for solo or impromptu play, use the procedures here to accomplish that. You can follow the procedures through the wiki pages, or can download and/or print the following 2 documents: * Random Dungeon Maker: {{ ::random_dungeon_maker_v2.pdf |Random Dungeon Maker v2}} * Dungeon Monster Encounter Tables: {{ ::encounter_tables.pdf |}} * Dungeon Monsters, Set-2 (levels 8-10) {{ ::encounter_tables_levels_8-10.pdf |}} **STEP 1: MAP OR NO MAP** \\ If you have a pre-made map, that's great, a selection of random maps are available on the map collection page as well. If you have no map, go to the map as you go page. At this point, you also need to choose a Dungeon Level. If you have a party of 4 or more, you should pick your characters' average level, if you have less, pick 1 level lower. This level will figure into treasure calculations and monster encounter charts later. \\ * [[Map Collection Page]] * [[Map As You Go]] **STEP 2: ROOM CONTENTS**\\ Consult the page below to determine, first how many content rolls, second, what sort of contents (monsters and/or containers).\\ * [[Room contents|Room Contents]] **STEP 3: DOOR TYPE, CHEST TYPE, LOCKS AND TRAPS**\\ Check each door and chest as to whether it is locked, barred or stuck, and whether it has a trap or not. If you attempt to break the door or chest, check what type it is.\\ * [[locked or trapped|Locked or Trapped]] * [[Door Type|What type of door or chest]] **STEP 4: MONSTERS**:\\ For each monster result on the contents, check the encounter tables below. * [[Dungeon Encounters|Dungeon Monster Encounters]] **STEP 5: CONTAINER CONTENTS**\\ For each container, such as a jug, chest, garbage pile, etc., check the contents at the page below: * [[Container Contents|Container Contents]]