Class/Level: Fighter – 2
Species: Dwarf
Alignment: Lawful Good – Lord Bounty Initiate
Str | Dex | Con | Int | Wis | Cha |
15 | 11 | 17 | 11 | 9 | 8 |
+1 hit/damage with melee weapons; +2 hp per level;
Darkvision; +2 to magic, poison, breath weapon, energy
drain, fumbles, weapon effects, and paralysis saves;
+2 attack bonus
Languages: Common, Dwarvish, Glyphic
Skills: Stonework, Quick Draw
Background: Archeologist
Fighter: Saving throw: 15, Max Rampage: 2
AC: 13 (lamellar armor); 15 with shield
HP: 18
Move: 25'
Warhammer: 1d6 damage, 1-handed, medium
Spear: range 20/40/80, 1d6 damage, 1-handed, medium
Items: (max 15) lamellar armor, shield, warhammer, javelin quiver w/ 6 javelins, money pouch, 1 skin with 2 pints of beer, food bag with 7 days of iron rations, bandoleer, 6 torches, crowbar, 50’ rope.
Bandoleer: (counts as 1 item): 2 military oil
Non-Items: 2 sets of clothing, 1 belt, 1 pair of boots, 1 backpack, 2 large sacks, flint and steel
XP: 2500
Gold: 9
Class/Level: Fighter – 1
Species: Dwarf
Alignment: Lawful Good – Ukko Initiate
Str Dex Con Int Wis Cha
15 11 15 11 9 9
+1 damage with melee weapons, +1 hp per die, Darkvision,
+10% xp, +2 to all saves
Languages: Common, Dwarfish, Glyphic
Skills: Quick Draw, Stonework
Special Feature: Huntsman’s Legacy – Character inherits a quiver of 25 +1 arrows.
Background: Archeologist
AC: 7 (leather armor); 6 with shield
HP: 9
Move: 25'
Warhammer: SR-4, 1d6 damage, 1-handed
Shortbow: range 50/100/150, 1d6 damage
Gear: leather armor, shield, warhammer, shortbow, 2 quivers of arrows (20 normal/ 25 +1 damage), money pouch, backpack, food bag 5 rations, beerskin w/ 2 pints, comfrey
XP: 138/2000
Gold: 39