BECAUSE I DON’T WANT TO LOOK UP SAVING THROWS, AND THE CATEGORIES ARE STUPID I MEAN, HONESTLY, WHY A DIFFERENT SAVE FOR SPELL AND WAND?
When a Saving Throw is called for:
When a character fails a saving throw against a damage-inflicting Fire, Cold, Lightning or Acid attack, his items might be destroyed in the process. Item Saving Throws use the same number as the character carrying the item. Magic items (apart from scrolls) are unaffected by normal fires or acid attacks, but are susceptible to dragon breath and fire/acid that comes from a magic spell.