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Session/Game: Marches 3e Session #31 GM: Mike Miller Date: 03/10/2002 Campaign Date:Uni 11 - Tul 13 IY 480
Characters: Log:
Uni 11
Much merrymaking follows as the heroes begin to tell one another tales of what has gone on since they were last all together. Their reverie is disturbed by a gnomish academic who asks for a bit of Whitefire's time. After a bit of flattery and a round of drinks, the gnome finally gets to talk to the powerful wizard. The learned gnome introduces himself as Iscariot, an acclaimed historian and philosopher. He explains that he has in his posession a book written before the Empire of the Seven Swords by an individual named Titus McNubbins. He explains that The Mad Rantings of Titus McNubbins originally seemed to be just another book of fiction until many of the events in the first couplets started coming true and making sense. The poem written in a bastardized form of blank verse seems to detail the travels of a renegade elven bard from the high-elven island of Estlon who somehow manages to be pulled back in time along with his servant Dathiest. It tells of his travels into the past during the rule of the Acherousian witch-kings in order to search for seven artifacts created by the mad undead elf lord Ambitrax before he warped the original five races into the myriad of forms that now populate Caedes. The poem ends with a warning that Whitefire will set off a chain of events that will cause the apocalypse. Interestingly, the other heroes of Blacksword completely believed the book's story and were not skeptical at all that Whitefire could cause the chain of events that might start the complete destruction of Caedes. Just as Iscariot finishes telling his story, a very tall elf clad in magical plate battle-armor wielding several weapons appears with a cadre of Drastin (deep elves) and two monstrous black humanoids that appeared to be a cross between the Drastin and a giant hyena. These two beasts had two sets of arms and at least one was capable of casting wizardly spells. Many of the heroes of Blacksword identified the armor and weapons on the tall elf as being the Arms of Morpheus. After insisting that the heroes "give up the gnome", and then passing on taking Mr. Fabulous (much to that monarch's relief) the tall elf wades into battle wielding the Trident of Morpheus. The heroes of Blacksword battle the group of Drastin and manage to slay many of them. Things looked grim for the heroes at first until they are aided by a quiet woodsman who happened by Granny Holdbean's on his way to the frontier. The tide of the battle turns, and the heroes emerge victorious although the tall elf and the two monstrous humanoids teleport escape. Granny Holdbean's is ruined. The furniture is destroyed, the bar is in ruins, and the West wall of the tavern is torched from the Bludgeon of Hellfire. In that ruined wall, Iscariot spots a chest with his symbol on it. He retrieves the chest, and inside he finds several items. There is a note, written in his own hand, that says the chest was left here for his earlier self almost five-hundered years ago. It tells Iscariot that the apocalypse is upon them, and that the heroes of Blacksword are needed in the past. The note also mentions Yahron, the mysterious woodsman. The chest also contains two rings for each hero, crafted by Iscariot himself in the past. One is a ring of non-detection which the note explains will keep the tall elf and his cohorts from tracking their progress. The second is a ring of isolation which will prevent the heroes actions from disturbing the time stream and doing serious damage to the future. After a quick discussion, the party decides that in order to stop the end of the world, they must locate the Citadel of Eternity, enter it, and then determine how to undo whatever it was that Whitefire had done. Apparently, the only known route to the Citadel is through the underworld. Furthermore, the only known entrance into the underworld is through the old Temple of the Unnamed One in the city of Vetulet.
Uni 12-14 The doors of the temple close behind the heroes, and the entire temple descends into the earth for almost fifteen minutes. Eventually, the descent stops and the doors open into a tunnel that slopes gently down into the bowels of the earth. The heroes follow this tunnel.
Uni 14-30 Tul 1-11
Tul 12-13 The group eventually finds the place marked on the map, only to discover a featureless cavern with only a well in it. "Find the Citadel of Eternity through the Well of Forever". "Well, does it go on forever?" "No, really only about twenty feet. " The heroes figure out the well's secrets and find themselves standing at the great giant-sized double doors to the Citadel of Eternity. The heroes enter and find a statue of an axe wielding giant and six monstrous lions guarding the way. After several attempts to push past the statues, Rannos attempts to chop the giant down with his axe. As the blade bites deep, the giant and the lions attack. The battle rages but the heroes are easily victorious. However, their celebration is cut short by some giant, scuttling, insectoid noises coming down the passageway toward them. |