Session/Game: Marches 3e #6 Date:
10/22/00
Campaign Date: Quoct 27—Povem 9
Imperial Year 468
Characters:
Ydarik, dwarf cleric, level
2, LG, Chuck Tillinghast
Rannos, human fighter, level
4, CG, Bob LaForge
Bayne, elf, ranger, level 3,
CG, Matt Diguglielmo
Kronin, dwarf fighter, level
4, LN, Dave Hanley
Ragnar, human rogue, level
4, CG, Shaun Sipple
Manfred, Movar and Jakbar,
human, warriors, level 3, N, hirelings
Agrippa, human,
cleric/sorcerer, level 2/2, LN, NPC
Dirk, Nasty, Stig and Barry,
halfling, warriors, level 2, LN, hirelings
Log:
Quoct 27th
At Baltburg cathedral
the dwarf cleric Ydarik (sometimes erroneously know as Aardvark), was
talking with a fellow priest named Agrippa.
Agrippa was concerned about the undead appearing south of the
Baltburg-Old Fort Road and believed that they had sprung from the abandoned
Chapel Perilous in the wasteland. Agrippa had tried to raise a force to deal
with the menace, but had only managed to hire 4 halfling warriors, Dirk, Nasty,
Stig and Barry. He had heard of a
crusading knight, Sir Malakai, who had a band of bold retainers who might be
able to do the job. He had heard some
disturbing rumors about them and was vexed as to what to do. Ydarik himself, however, decided to try to
convince these adventures to undertake the task and cleanse this evil. So, he rode out on his pony toward Fort
Blacksword.
Meanwhile, after six weeks or so of traveling, training
and shopping, Kronin, Rannos, Ragnar and Bayne had settled into Fort
Blacksword. Sir Malakai, however, was
gone. He had come down with a case of
Finster Weevils and one morning awoke to announce: “I have sinned against Bor,
I received knighthood and lands from a secular lord, when all my allegiance
belongs to the Order of St Hugo and to Bor.
Bor has cursed me with this weevilly blight and I must atone.” Taking
Ashmar with him as his lackey, Sir Malakai rode off to the West to seek the
Knight-Commander at Weston to do penance.
Perhaps the weevils had gone to his head, but he appointed Rannos as his
steward over the fort until his return.
Quoct 28th
Late that day Ydarik arrived at the fort and was met by Bayne
who escorted him in. He convinced
Rannos, Bayne, Kronin and Ragnar to join him in his quest against the dead
menace. Whitefire the wizard was heard
to say “It’s wrong to fight the dead” and stayed behind to guard the fort.
Quoct 29th
The five adventurers set out for the ruined chapel,
riding right past Ludwig and camping the wasteland nearer the chapel. During the early evening they were attacked
by 10 skeletons whom the easily defeated.
Later that night, however, a group of 8 Ogre-zombies attacked the
camp. In a grim fight Rannos was killed
by an axe-blow to the head, Kronin was grievously wounded almost to death, and
the others received major wounds as well, Bayne however worked out that the
slow speed of the zombies could be used to his advantage and eventually,
Ydarik, Bayne and Ragnar killed the zombies with arrow-fire and saved
Kronin. Grieving and fearful the party
fled back in the direction of Baltburg.
Quoct 30th
Party travels toward Baltburg.
Povem 1st
Party travels toward Baltburg, arriving in early evening.
Povem 2nd
Ydarik appeals to Bishop Lucius to raise Rannos from the
dead. The bishop agrees, for the lawfully ordained price, a knight’s
steward can surely afford it. They
sell Rannos’ masterwork throwing spear and Bayne chips in 106 gp, the fee is
paid and Rannos returns from the dead.
Bayne meanwhile goes to visit Tobar the Sell-sword agent and offers 50
gp per month for top-notch mercenaries.
Tobar says he’ll find some for him.
Ydarik prevails upon Agrippa to gather Dirk, Nasty, Stig and Barry and
join the expedition.
Povem 3rd
As Rannos rests and recovers, the rest of the party
purchases equipment and supplies. Tobar
introduces Bayne to Manfred, Movar and Jakbar (three crack warriors from the
village of Pep) and Bayne hires them for a rate of 50 gp each per month plus
bonuses.
Povem 4th
Entire party travels toward the neighborhood of Ludwig.
Povem 5th
Party arrives near Ludwig
Povem 6th
The party dashes across the Waste, and arrives within 5
miles of the Chapel ruins. During the
trip Bayne and Agrippa exchange heated arguments because of Bayne’s repeated
and purposefully provocative blasphemies against Bor, and against Agrippa’s adherence
to Borial ritual. The camp is attacked
soon after dark by some skeletons that are destroyed or driven off. A second attack by ghouls claims the life of
Stig, one of the halfling warriors. The party remains awake the rest of the
night to avoid surprise attacks, destroying a second group of ghouls.
Povem 7th
The party rides into the area surrounding the chapel and
finds more than they bargained for: an
ancient tower, ruined village, granite obelisk, several spooky forests, all in
addition to the ruined chapel itself.
Spying some orcs near the tower, they move in that direction, but the
orcs flee.
After
making a quick search of the ruined village, they approach the ancient
tower. They find it sealed by a magic
door with a blue crystal key lock. They
retrieve a blue crystal key, which Rannos had found in the elfish ruins near
Old Fort some months before, and find that it opens the door. While the tower itself is hollow and empty,
they find a second door in the basement, which is also opened by the crystal
key.
Avoiding
some ancient forks in the hall, they find a sealed door, inscribed with a
message that reads, “Sealed, move on” in the Celestial tongue. The lock is ancient and rusted, and Ragnar
gives up after one attempt to pick it.
Moving on they destroy the animated skeletons of three giant-sized
lizard-men and find a room that has the symbol of the serpent god on one wall,
and the skeleton of a long-dead elf, holding a cedar pole lying in the middle
of a circle of mushrooms. In a charcoal
bin Kronin discovers some golden treasure and gems.
In
another room, several ghoulish undead spiders dropped upon Ragnar and paralyzed
him, and one or tow of the other party members. The spiders were soon destroyed however. After the victims recover, more treasure was
discovered. Bayne found a secret door
and opened it to see a room with a 10 ft pool of oily stuff in the middle. From the doorway, Rannos threw a spider’s
leg into the pool, igniting it. At the
same time 5 Azers (dwarf-like creatures from the plane of fire) appeared in the
spider-room and attacked the party.
While
the party is fighting the Azers, Bayne sneaks into the pool room, discovers a
secret panel and opens it. This triggers a magic piston that shoves Bayne
into the flaming pool. Ydarik, hears
the commotion and rushes to help Bayne as the party finishes off the
Azers. Grabbing the rope Ydarik threw,
Bayne climbs from the pool, all ablaze, barely escaping with his life. It takes the remainder of Ydarik’s healing
magic to restore Bayne to fighting condition.
Scouting
ahead, Ragnar is later swarmed by 10 small fire elementals that appear from
nowhere. The party rescues him and
slays all 10. They then find another
room with some ancient debris: a spike, a hook and some markings. Bayne finds a secret door that hides a long
narrow room containing a cage and a serpent-statue. Ragnar scouts ahead and detects some magical trapping enchantment
on the objects. Nevertheless he
attempts to open the cage, this causes 5 hellhounds to appear in the debris
room and attack the center of the party.
Jakbar was grievously hurt, but Agrippa’s magic allowed him to regain
consciousness and mobility (barely), but Barry the halfling wasn’t so lucky, he
was killed by the hounds. The hounds
were at last all killed. While the
fighting raged, Ragnar discovered a wand hidden under the cage.
Worn
out, the party returns to the surface, to find a group of 30 orcs waiting for
them, led by a huge Ogre with demonic features and huge bat wings. Agrippa
gives Rannos a bull’s strength potion, and Ydarik casts an enchantment on his
Great Axe. Bayne meanwhile leaps to
attack the leader, only to be cut off from the rest of the party by the press
of the orcs. Bayne is brutally clubbed
to death by the ogre lord, the sword Bayne was using was a fine quality blade
discovered in the dungeon, but it had not been sharpened for 4000 years, so
gave him no advantage. Meanwhile, the
rest of the party hacks the orc force to pieces, killing 20 and forcing the
remaining ones to flee. One orc killed
Jakbar, who was badly wounded already, Manfred and Movar were both grievously
wounded, but rescued by the halflings.
Ragnar handed his wand to Agrippa, who used it to good effect. He healed some characters and when at last
the ogre lord flew to the attack used the wand to inflict holy damage on
it. Working together, Agrippa, Ragnar,
Rannos, Kronin and Ydarik at last wore down the ogre enough that it flew away
to fight another day. Gathering the
bodies, and sealing the tower with the key, the party withdrew back towards
Ludwig.
Povem 8th
Party arrives at Ludwig exhausted, at just in time for
boiled egg night.
Povem 9th
After the treasure is divided, Agrippa and the halflings
return to Baltburg at first light, Agrippa vowing never to journey with such a
band of blasphemers and fornicators again.