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arms [2020/01/03 16:09] – [Magic Weapons] andrewarms [2020/01/03 17:09] dave
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 ===== Magic Weapons ===== ===== Magic Weapons =====
  
-All these creations count as a magic weapon for the purposes of damaging opponents who are resistant or invulnerable to non-magic weapons.+All these creations count as a magic weapon for the purposes of damaging opponents who are resistant or invulnerable to non-magic weapons.  The Special Ingredient is the item needed [[proposed_rule_for_crafting_permanent_magic_items|to craft the enchantment]], beyond the physical object and the gold metal for the Enchanter's Furnace.
  
 ^Name^Cost^[[Load]]^[[Durability]]^Effect^ ^Name^Cost^[[Load]]^[[Durability]]^Effect^
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 ^Name^Cost^[[Load]]^[[Durability]]^Effect^ ^Name^Cost^[[Load]]^[[Durability]]^Effect^
-|Spirit Shield|1500gp | 1|3|The spirit shield has more durability than a regular shield and it imparts a +2 bonus against spiritual attacks|+|Spirit Shield|1500gp | 1|3|The spirit shield has more durability than a regular round shield and it imparts a +2 bonus against spiritual attacks
 +|Shield of Brilliance|2500gp|1|3|a kite shield with an enchanted gold, silver or brass face that can be used to blind an enemy for 1d6 rounds, provided there is at least torchlight in the area, DEX save to avoid.|
arms.txt · Last modified: 2021/03/04 14:46 by andrew