arms
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arms [2020/01/03 17:15] – dave | arms [2020/01/04 20:32] – dave | ||
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- | ====== Magical Arms and Armor ====== | + | ====== Magical Arms and Armor ===== |
- | + | ||
- | //Insert info here about how to make this stuff.// | + | |
+ | A caster with the [[proposed_rule_for_crafting_permanent_magic_items|Create Magic Items]] proficiency (most scholars and zealots of level 5 or higher) who has aquired and properly installed an Enchanter' | ||
===== Magic Weapons ===== | ===== Magic Weapons ===== | ||
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All these creations count as a magic weapon for the purposes of damaging opponents who are resistant or invulnerable to non-magic weapons. | All these creations count as a magic weapon for the purposes of damaging opponents who are resistant or invulnerable to non-magic weapons. | ||
- | ^Name^Cost^[[Load]]^[[Durability]]^Effect^ | + | ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^ |
- | |Dagger of Dementia|1500gp|1|3|A victim hit by this weapon must make an INT check or lose their Active action next turn| | + | |Axe of Power|4000gp|2|3| This Dane Axe does +2 damage on every hit, and has its critical hit target improved by 1. |the gall bladder of a Troll Cow.| |
- | |Dagger of Everlasting Venom|2000gp |1 | 3 |This dagger does an extra 1D6 poison damage if the attack is made with advantage| | + | |Dagger of Dementia|1500gp|1|4|A victim hit by this weapon must make an INT check or lose their Active action next turn|-| |
- | |Dagger of Wounding|2000gp |1 | 3 |This dagger does an extra 1D6 piercing damage if the attack is made with advantage| | + | |Dagger of Everlasting Venom|2000gp |1 | 4 |This dagger does an extra 1D6 poison damage if the attack is made with advantage. |stinger of a Scorphemoth| |
- | |Spear of Rot|2500gp|2|4|This jet black iron-shod spear does an extra +1D6 necrotic damage on a successful hit. | + | |Dagger of Wounding|2000gp |1 | 4 |This dagger does an extra 1D6 piercing damage if the attack is made with advantage|-| |
- | |Sword of Celerity|1200gp |1 |4 |This arming sword gives the wielder an extra 5' to their movement| | + | |Spear of Rot|2500gp|2|3|This jet black iron-shod spear does an extra +1D6 necrotic damage on a successful hit. |the fangs of a master vampire.| |
- | |Sword of Fortitude|2000gp |1 |5 |While wielding this arming sword bludgeoning, | + | |Sword of Celerity|1200gp |1 |4 |This arming sword gives the wielder an extra 5' to their movement|-| |
- | |Sword of Sharpness|1500gp|1 | 4 |This arming sword gives a +1 to hit, but not damage | | + | |Sword of Fortitude|2000gp |1 |5 |While wielding this arming sword bludgeoning, |
- | |Sword of Potence|1500gp|1 | 4 |This arming sword gives a +1 to damage, but not to hit| | + | |Sword of Sharpness|1500gp|1 | 4 |This arming sword gives a +1 to hit, but not damage.| the amulet of a Jinn. | |
+ | |Sword of Potence|1500gp|1 | 4 |This arming sword gives a +1 to damage, but not to hit. | the beak of a Hooger.| | ||
===== Magic Armor ===== | ===== Magic Armor ===== | ||
- | ^Name^Cost^[[Load]]^[[Durability]]^Effect^ | + | ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^ |
- | |Unyielding Mail|3000gp|5|5|This mail hauberk gives resistance to Slashing Attacks| | + | |Unyielding Mail|3000gp|5|5|This mail hauberk gives resistance to Slashing Attacks. | bones of a Grinder Troll.| |
- | |Mail of Unbreakable Links|3000gp|5|5|This mail hauberk gives resistance to Piercing Attacks| | + | |Mail of Unbreakable Links|3000gp|5|5|This mail hauberk gives resistance to Piercing Attacks. | Bones of an Ice Troll.| |
- | |Rebounding Mail|3000gp|5| 5|This mail hauberk gives resistance to Bludgeoning Attacks| | + | |Rebounding Mail|3000gp|5| 5|This mail hauberk gives resistance to Bludgeoning Attacks. | Bones of a Mountain Troll.| |
- | |Angel Steel Mail|3000gp|3|5| This mail hauberk weighs only 3 Load| | + | |Angel Steel Mail|3000gp|3|5| This mail hauberk weighs only 3 Load. |Threads from the garment of a Saint or Prophet. |
- | |Mail of Vulcan|50, | + | |Mail of Vulcan|50, |
- | |Griffin Leathers|1000gp|2|3| this light armor gives wearer an extra 5' to movement. | + | |Griffin Leathers|1000gp|2|2| this light armor gives wearer an extra 5' to movement. |
- | |Troll Leathers|2000gp|2|3| this light armor gives wearer resistance to Slashing Attacks. | + | |Troll Leathers|2000gp|2|3| this light armor gives wearer resistance to Slashing Attacks. |
- | |Invisible Gambeson|1200gp|0|3| this light armor cannot be seen and has no effective load weight| | + | |Invisible Gambeson|1200gp|0|3| this light armor cannot be seen and has no effective load weight. | the hair of an Elf Enchantress.| |
===== Magic Shields ===== | ===== Magic Shields ===== | ||
- | ^Name^Cost^[[Load]]^[[Durability]]^Effect^ | + | ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^ |
- | |Spirit Shield|1500gp | 1|3|The spirit shield has more durability than a regular | + | |Spirit Shield|1500gp | 1|4|The spirit shield has more durability than even a masterwork |
- | |Shield of Brilliance|2500gp|1|3|a kite shield with an enchanted gold, silver or brass face that can be used to blind an enemy for 1d6 rounds, provided there is at least torchlight in the area, DEX save to avoid.| | + | |Shield of Arrow Catching| |1|3|You gain a +2 bonus to AC against ranged attacks while you wield this round shield. This bonus is in addition to the shield' |
+ | |Shield of Brilliance|2500gp|1|4|A | ||
+ | |Shield of the Wall| |1|3|This round shield provides +1 AC to all footmen in a [[combat# |
arms.txt · Last modified: 2021/03/04 14:46 by andrew