arms
Differences
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arms [2020/01/11 14:27] – dave | arms [2020/01/11 14:32] – dave | ||
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|Dagger of Everlasting Venom|2000gp |1 | 4 |This dagger does an extra 1D6 poison damage if the attack is made with advantage. |Stinger of a Scorphemoth| | |Dagger of Everlasting Venom|2000gp |1 | 4 |This dagger does an extra 1D6 poison damage if the attack is made with advantage. |Stinger of a Scorphemoth| | ||
|Dagger of Wounding|2000gp |1 | 4 |This dagger does an extra 1D6 piercing damage if the attack is made with advantage|-| | |Dagger of Wounding|2000gp |1 | 4 |This dagger does an extra 1D6 piercing damage if the attack is made with advantage|-| | ||
- | |Mace of Fear|1500gp|1|4| A successful hit in combat causes target to check morale.|--| | + | |Mace of Fear|1500gp|1|4| A successful hit in combat causes target to check morale.|fragment of a Baal| |
|Mace of Madness|1200gp|1|2|A victim hit by this weapon must make an INT check be [[conditions# | |Mace of Madness|1200gp|1|2|A victim hit by this weapon must make an INT check be [[conditions# | ||
|Mace of Righteousness|2000gp|1|4| This mace scores an additional 1d6 damage against Evil targets|an ounce of sand from Mt. Sinai| | |Mace of Righteousness|2000gp|1|4| This mace scores an additional 1d6 damage against Evil targets|an ounce of sand from Mt. Sinai| |
arms.txt · Last modified: 2021/03/04 14:46 by andrew