arms
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arms [2020/01/11 15:17] – dave | arms [2020/01/11 15:45] – [Magic Weapons] andrew | ||
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|Axe of Return|2000gp |1|3|The Frankish axe grants +1 to hit, and if thrown, it will return to its user, must be attuned|This weapon requires the soul of a ghost of at least 6HD trapped within a [[gems_jewels_and_stones|soul gem]]| | |Axe of Return|2000gp |1|3|The Frankish axe grants +1 to hit, and if thrown, it will return to its user, must be attuned|This weapon requires the soul of a ghost of at least 6HD trapped within a [[gems_jewels_and_stones|soul gem]]| | ||
|Axe of Splitting| 1500gp|1|3|This war axe destroys any non-magic shield carried by a target it hits|skull of a mountain troll| | |Axe of Splitting| 1500gp|1|3|This war axe destroys any non-magic shield carried by a target it hits|skull of a mountain troll| | ||
+ | |Blessed Weapon| priceless|1 or 2|5| Created by the 5th level divine spell, not by Enchanters Furnace. | ||
|Bolt of Eye Shooting|1000gp|0|5|this nearly indestructible crossbow bolt will shoot out the eye of its target anytime a critical hit is rolled. | |Bolt of Eye Shooting|1000gp|0|5|this nearly indestructible crossbow bolt will shoot out the eye of its target anytime a critical hit is rolled. | ||
|Bolt of Piercing|1000gp|1| 3|these crossbow bolts come in batches of 12, each one inflicts 2d6 damage, but any " | |Bolt of Piercing|1000gp|1| 3|these crossbow bolts come in batches of 12, each one inflicts 2d6 damage, but any " | ||
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|Dagger of Wounding|2000gp |1 | 4 |This dagger does an extra 1D6 piercing damage if the attack is made with advantage|Dybbuk demon trapped in a soul gem| | |Dagger of Wounding|2000gp |1 | 4 |This dagger does an extra 1D6 piercing damage if the attack is made with advantage|Dybbuk demon trapped in a soul gem| | ||
|Mace of Fear|1500gp|1|4| A successful hit in combat causes target to check morale.|fragment of a Baal| | |Mace of Fear|1500gp|1|4| A successful hit in combat causes target to check morale.|fragment of a Baal| | ||
- | |Mace of Madness|1200gp|1|2|A victim hit by this weapon must make an INT check be [[conditions# | + | |Mace of Madness|1200gp|1|2|A victim hit by this weapon must make an INT check be [[conditions# |
|Mace of Righteousness|2000gp|1|4| This mace scores an additional 1d6 damage against Evil targets|an ounce of sand from Mt. Sinai| | |Mace of Righteousness|2000gp|1|4| This mace scores an additional 1d6 damage against Evil targets|an ounce of sand from Mt. Sinai| | ||
|Quiver of Endless Arrows|1500gp|1|3| this quiver appears to have 8 arrows in it, but whenever an attuned users shoots one, another appears in its place.|the hats of 3 leprechauns| | |Quiver of Endless Arrows|1500gp|1|3| this quiver appears to have 8 arrows in it, but whenever an attuned users shoots one, another appears in its place.|the hats of 3 leprechauns| | ||
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|Sword of Celerity|1200gp |1 |4 |This arming sword gives the wielder an extra 5' to their movement|shin bone of an extraordinarily fast horse| | |Sword of Celerity|1200gp |1 |4 |This arming sword gives the wielder an extra 5' to their movement|shin bone of an extraordinarily fast horse| | ||
|Sword of the Champion|5000gp|2|5|This mighty long sword inflicts +2 to hit and damage.|The heart of a Frost Jotun| | |Sword of the Champion|5000gp|2|5|This mighty long sword inflicts +2 to hit and damage.|The heart of a Frost Jotun| | ||
+ | |Sword of Devils|10, | ||
|Sword of Fire|5000gp|2|5|This long sword inflicts an additional 1d6 points of damage, all the damage counts as either fire or slashing damage, whichever is more advantageous to user, will ignite flammable materials on a hit as well.|The heart of a Fire Jotun| | |Sword of Fire|5000gp|2|5|This long sword inflicts an additional 1d6 points of damage, all the damage counts as either fire or slashing damage, whichever is more advantageous to user, will ignite flammable materials on a hit as well.|The heart of a Fire Jotun| | ||
|Sword of Fortitude|2000gp |1 |5 |While wielding this arming sword bludgeoning, | |Sword of Fortitude|2000gp |1 |5 |While wielding this arming sword bludgeoning, |
arms.txt · Last modified: 2021/03/04 14:46 by andrew