buying_selling_recruiting
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buying_selling_recruiting [2020/01/30 17:20] – dave | buying_selling_recruiting [2020/01/31 12:08] – dave | ||
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=====BUYING, | =====BUYING, | ||
- | ====BUYING==== | + | ====AVAILABILITY==== |
+ | The chance of finding and the number available depends on the size of the market and the price of the goods. | ||
EQUIPMENT AVAILABILITY BY MARKET CLASS | EQUIPMENT AVAILABILITY BY MARKET CLASS | ||
- | ^Price ^Class I ^Class II ^Class III ^Class IV ^Class V ^Class VI | + | ^Price ^Class I ^Class II ^Class III ^Class IV ^Class V ^Class VI^ |
- | |1gp 1700 585 260 65 30 10 | + | |1gp |1700 |585 |260 |65 |30 |10| |
- | |2-10gp 100 30 15 5 1 1 | + | |2-10gp |100 |30 |15 |5 |1 |1| |
- | |11-100gp 15 5 2 1 25% 10% | + | |11-100gp |15 |5 |2 |1 |25% |10%| |
- | |101-1000gp 7 2 1 25% 10% 5% | + | |101-1000gp |7 |2 |1 |25% |10% |5%| |
- | |1001-10, | + | |1001-10, |
- | |10, | + | |10,001+ |10% |5% |2% |NA |NA |NA| |
Examples: | Examples: | ||
- | Class I: 100, | + | Class I: 100, |
- | Class II: 25, | + | Class II: 25, |
- | Class III: 8, | + | Class III: 8, |
- | Class IV: 3, | + | Class IV: 3, |
- | Class V: | + | Class V: |
- | Class VI: less than 1000 | + | Class VI: less than 1000\\ |
+ | |||
+ | ====BUYING==== | ||
+ | |||
+ | __Quick and Dirty Method__: | ||
+ | |||
+ | |||
+ | ====SELLING==== | ||
+ | |||
+ | Selling goods found in the gear book as loot or second-hand generally yields 1/3 of list price. | ||
+ | Selling stolen goods, or goods suspected of being stolen, generally yields 1/10 of list price. | ||
+ | |||
+ | __Quick and Dirty Selling Method__: if you have a bunch of stuff you want to sell at without fuss, declare "I want to spend a week selling stuff" and spend the maintenance for that week. The DM adds full value of the gems, jewelry and the like, plus the 1/3 value of the ordinary goods or 1/10 value of stolen goods, for a grand total. | ||
+ | |||
+ | ====RECRUITING==== | ||
+ | __Retainers: | ||
+ | |||
+ | __Henchmen__: | ||
+ | |||
+ | __Vassals__: | ||
+ | |||
+ | A player desiring to gain vassals can make one recruitment effort per year. He spends 3 weeks in Kingston mixing with the arrivals making contacts and arrangements. | ||
+ | |||
+ | See XXX for further details. | ||
buying_selling_recruiting.txt · Last modified: 2020/02/05 18:51 by dave