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campaign_calendar [2020/12/28 13:01] davecampaign_calendar [2021/01/04 15:39] dave
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   * 12--Angus leads a retainer recruiting drive to Kingston--recruiting [[Hamish]] and [[Carthac]] as Housecarls to help Reeve Angus (among other retainers).   * 12--Angus leads a retainer recruiting drive to Kingston--recruiting [[Hamish]] and [[Carthac]] as Housecarls to help Reeve Angus (among other retainers).
   * 22--Angus and recruiting drive returns home.   * 22--Angus and recruiting drive returns home.
 +  * 23--Johnny Venice begins making a series of alchemical products.
   * 24--Welshie and Johnny's Townhouses are complete. Taffy's dive bar is complete. Raoul's laboratory is complete.   * 24--Welshie and Johnny's Townhouses are complete. Taffy's dive bar is complete. Raoul's laboratory is complete.
   * 25--Raoul and his scribes complete the first scroll of sleep (Raoul gives his scribes Sundays off)   * 25--Raoul and his scribes complete the first scroll of sleep (Raoul gives his scribes Sundays off)
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 ====July 1130==== ====July 1130====
   * 3--Skule's townhouse and storage building complete, herb/brewery goes into operation.   * 3--Skule's townhouse and storage building complete, herb/brewery goes into operation.
-  * 7--With the new moon, two wagons carrying 400gp worth of Atlantean bricks is due to arrive in Shepherd's Hollow. +  * 7--With the new moon, two wagons carrying 400gp worth of Atlantean bricks is due to arrive in Shepherd's Hollow. Johnny Venice finishes his alchemical work:  black sand x1, oil of vitriol x1, spirits of niter x1, aqua regius x1, ether lens x1.   
 +  * 8--Angus calls a Reeve's Moot to settle disputes in Worm's Ferry.
   * 11--Raoul and his scribes complete the second scroll of sleep with six man-days to spare (Raoul gives his scribes Sundays off)   * 11--Raoul and his scribes complete the second scroll of sleep with six man-days to spare (Raoul gives his scribes Sundays off)
 +  * 16--The Earl convenes the Shire Moot to settle disputes in the entire Earldom.
   * 21--Skule recovers lost INT damage   * 21--Skule recovers lost INT damage
   * 28--Father Siegfried's church in Worm's Ferry is complete.   * 28--Father Siegfried's church in Worm's Ferry is complete.
campaign_calendar.txt · Last modified: 2021/03/04 14:42 by andrew