combat
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combat [2019/12/03 14:33] – dave | combat [2019/12/03 14:47] – dave | ||
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* 5 or more attackers gain advantage if they attack 2 footmen who are side-by-side or back-to-back. | * 5 or more attackers gain advantage if they attack 2 footmen who are side-by-side or back-to-back. | ||
* If footmen make a formation that is at least 4 men wide and 2 men deep, and all of them are wielding round shields, they are said to be in a Shield Wall. All attacks (ranged or melee) made against a Shield wall are made with disadvantage. | * If footmen make a formation that is at least 4 men wide and 2 men deep, and all of them are wielding round shields, they are said to be in a Shield Wall. All attacks (ranged or melee) made against a Shield wall are made with disadvantage. | ||
+ | |||
+ | **Ranged Attacks** | ||
+ | * Maximum Range for ranged attacks is 300'. This is essentially the width/ | ||
+ | * Base rules have no provision for thrown weapons. | ||
+ | * I propose that any time a target is in cover (behind tree, another guy, horse, wagon, box, fighting from a wall or stockade), the shooter is at disadvantage. | ||
**Spiritual Attacks** | **Spiritual Attacks** | ||
* Spirits, such as ghosts, demons, etc. are not corporeal and thus cannot attack or be attacked by physical means. | * Spirits, such as ghosts, demons, etc. are not corporeal and thus cannot attack or be attacked by physical means. | ||
* When they attack, they attack their target' | * When they attack, they attack their target' |
combat.txt · Last modified: 2021/01/26 13:13 by dave