combat
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combat [2019/12/03 17:24] – dave | combat [2019/12/03 18:55] – dave | ||
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**Mounted Combat**: | **Mounted Combat**: | ||
- | * You need Knightly Combat proficiency (all Knights and Military Order Zealots | + | * You need Knightly Combat proficiency (all Knights and Templars |
* All characters suffer Disadvantage when making a ranged attack from a moving horse. | * All characters suffer Disadvantage when making a ranged attack from a moving horse. | ||
* Men on foot suffer disadvantage when attacking a mounted man in melee, unless the footmen are using a Long Spear or a Bill. | * Men on foot suffer disadvantage when attacking a mounted man in melee, unless the footmen are using a Long Spear or a Bill. | ||
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**Spiritual Attacks** | **Spiritual Attacks** | ||
- | * Spirits, such as ghosts, demons, etc. are not corporeal and thus cannot attack or be attacked by physical means. No weapons, even magical ones can do any damage to them. Holy Blessed weapons (see the 5th level Zealot | + | * Spirits, such as ghosts, demons, etc. are not corporeal and thus cannot attack or be attacked by physical means. No weapons, even magical ones can do any damage to them. Holy Blessed weapons (see the 5th level Divine |
* Spells that do physical damage do not effect Spirits. | * Spells that do physical damage do not effect Spirits. | ||
* Divine Magic spells that do points of damage, however, do inflict damage on non-corporeal spirits. | * Divine Magic spells that do points of damage, however, do inflict damage on non-corporeal spirits. | ||
* When they attack, they attack their target' | * When they attack, they attack their target' |
combat.txt · Last modified: 2021/01/26 13:13 by dave