combat
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combat [2019/12/08 15:11] – dave | combat [2019/12/08 15:36] – dave | ||
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==== Tactical Advantages ==== | ==== Tactical Advantages ==== | ||
+ | * A prone target is attacked with advantage in melee, but with disadvantage in ranged combat. | ||
+ | * An unconscious or incapacitated target is automatically in melee (not ranged) | ||
* 2 or more attackers gain advantage if they attack a lone footman. | * 2 or more attackers gain advantage if they attack a lone footman. | ||
* 5 or more attackers gain advantage if they attack 2 footmen who are side-by-side or back-to-back. | * 5 or more attackers gain advantage if they attack 2 footmen who are side-by-side or back-to-back. | ||
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* Maximum Range for ranged attacks is 300'. This is essentially the width/ | * Maximum Range for ranged attacks is 300'. This is essentially the width/ | ||
* Base rules have no provision for thrown weapons. | * Base rules have no provision for thrown weapons. | ||
- | * I propose that any time a target is in cover (behind tree, another guy, horse, wagon, box, fighting from a wall or stockade), the shooter is at disadvantage. | + | * Any time a target is in cover (behind tree, another guy, horse, wagon, box, fighting from a wall or stockade), the shooter is at disadvantage. |
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combat.txt · Last modified: 2021/01/26 13:13 by dave