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combat [2019/12/14 16:07] – [Initiative] andrewcombat [2019/12/22 17:43] dave
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 ====Initiative==== ====Initiative====
-**IMPORTANT QUESTION:  ARE WE DOING "BY THE BOOK" or "SAVAGE WORLDS INITIATIVE?** 
  
-//If we are going OSR why not use 5TD initiative? I love [[http://lordsofhack.com/gloomwrought/doku.php?id=house_rules|LOH initiative]]thoughWe could try [[https://youtu.be/y_mxYKzEjms|this]]?//+Grab a deck of standard playing cards (make sure to 
 +leave both Jokers in) and deal one to each player including the GM 
 +Now count down from the Joker to the Ace and on 
 +down from thereTo resolve tiesSpades come first, 
 +then Hearts, Diamonds, and lastly ClubsWhen a player'
 +card comes up, they may take a turn for their character and all NPC retainers. The GM may choose to draw different cards for different individuals or groups of monsters.  
 + 
 +  * JokerA player with a Joker can go whenever they want — even automatically interrupting another player's action if they wish. Better still, they may reroll one die of their choice during the turn (attacks, saves, or damage)! After a turn where one or more Jokers are dealt, the deck is reshuffled for the next turn 
 ==== Mounted Combat ==== ==== Mounted Combat ====
   * You need Knightly Combat proficiency (all Knights and Templars automatically have this) or else suffer Disadvantage when making melee attacks from horseback.      * You need Knightly Combat proficiency (all Knights and Templars automatically have this) or else suffer Disadvantage when making melee attacks from horseback.   
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   * Ranged attacks are at disadvantage at 150' (30"), while thrown attacks are at disadvantage at 25' (5").   * Ranged attacks are at disadvantage at 150' (30"), while thrown attacks are at disadvantage at 25' (5").
   * Targets with cover also impose disadvantage on ranged or thrown attacks.   * Targets with cover also impose disadvantage on ranged or thrown attacks.
-  * target in a roofed area through a window, is automatically AC 17. +  * In addition to the targeting disadvantage,target in a roofed area through a window, is automatically minimum AC 17. 
-  * target behind an arrow slit is automatically AC 21.+  * In addition to the targeting disadvantage,target behind an arrow slit is automatically minimum AC 21.
 ==== Disembodied Spirits, General Notes ==== ==== Disembodied Spirits, General Notes ====
   * Spirits, such as ghosts, demons, etc. are not corporeal and thus cannot attack or be attacked by physical means. No weapons, even magical ones can do any damage to them.  Holy Blessed weapons (see the 5th level Divine spell Holy Weapon) are the only exception.   * Spirits, such as ghosts, demons, etc. are not corporeal and thus cannot attack or be attacked by physical means. No weapons, even magical ones can do any damage to them.  Holy Blessed weapons (see the 5th level Divine spell Holy Weapon) are the only exception.
combat.txt · Last modified: 2021/01/26 13:13 by dave