combat
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combat [2020/01/17 14:32] – dave | combat [2020/01/19 15:43] – dave | ||
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Combat is measured in Rounds of a handful of seconds each. Each round Initiative is drawn (see below) and all active combatants have an opportunity to act. | Combat is measured in Rounds of a handful of seconds each. Each round Initiative is drawn (see below) and all active combatants have an opportunity to act. | ||
- | A Turn is a period of 10 minutes, which is used to measure movement and actions of exploring a dungeon or building. Many spells have a duration of 1 turn, representing the amount of time a single fighting encounter. | + | A Turn is a period of 10 minutes, which is used to measure movement and actions of exploring a dungeon or building. Many spells have a duration of 1 turn, representing the amount of time a single fighting encounter. |
Downtime, overland travel and other character interactions are measured in regular seconds, minutes and hours. | Downtime, overland travel and other character interactions are measured in regular seconds, minutes and hours. | ||
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==== Disembodied Spirits, General Notes ==== | ==== Disembodied Spirits, General Notes ==== | ||
* Spirits, such as ghosts, demons, etc. are not corporeal and thus cannot attack or be attacked by physical means. No weapons, even magical ones can do any damage to them. Holy Blessed weapons (see the 5th level Divine spell Holy Weapon) are the only exception. | * Spirits, such as ghosts, demons, etc. are not corporeal and thus cannot attack or be attacked by physical means. No weapons, even magical ones can do any damage to them. Holy Blessed weapons (see the 5th level Divine spell Holy Weapon) are the only exception. | ||
- | * Arcane Magic that does physical damage do not generally effect Spirits. | + | * Arcane Magic that does physical damage do not generally effect Spirits, unless specifically noted in the spell description. |
* Divine Magic spells that do points of damage, however, do inflict damage on non-corporeal spirits. | * Divine Magic spells that do points of damage, however, do inflict damage on non-corporeal spirits. | ||
- | * When they attack, they attack their target' | + | * When they attack, they attack their target' |
+ | * Spiritual attacks are not ranged attacks, the spirit must move into contact with the target. | ||
+ | * If a spiritual attack is made against a creature that does not have the Ability Score rated, for damage tracking purposes (only), rate the creature as having a score equal to 7 plus its modifier. | ||
* Spiritual creatures will have a standard attack and damage listed, but this is only used when fighting other spirits. | * Spiritual creatures will have a standard attack and damage listed, but this is only used when fighting other spirits. | ||
+ | * If a disembodied spirit is brought to 0 hit points, it is not killed. Demons are sent back to Hell, other spirits are dissipated, both for a number of days equal to 100 divided by their HD, round up. | ||
====Spiritual Attack Procedure==== | ====Spiritual Attack Procedure==== |
combat.txt · Last modified: 2021/01/26 13:13 by dave