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combat [2020/02/11 19:35] – [Tactical Advantages] andrewcombat [2020/03/02 16:06] – [Tactical Advantages] andrew
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 ===== Tactical Advantages ===== ===== Tactical Advantages =====
   * A prone target is attacked with advantage in melee, but with disadvantage in ranged combat.   * A prone target is attacked with advantage in melee, but with disadvantage in ranged combat.
-  * Getting up from a prone position, while carrying combat arms, takes an entire round's actions. If one leaves one's weapons/shield on the ground, it only takes an active action.  You can attempt to leap to one's feet fully armed as a quick action, but must make an Acrobatics check; but if you fail, you forfeit your round and remain prone.+  * Getting up from a prone position, while carrying combat arms, takes an entire round's actions. If one leaves one's weapons/shield on the ground, it only takes an active action.  You can attempt to leap to one's feet fully armed as a quick action, but must make an Acrobatics or Athletics check; but if you fail, you forfeit your round and remain prone.
   * An unconscious or incapacitated target is hit automatically in melee (not ranged)   * An unconscious or incapacitated target is hit automatically in melee (not ranged)
   * Two or more attackers gain advantage if they attack a lone footman.   * Two or more attackers gain advantage if they attack a lone footman.
combat.txt · Last modified: 2021/01/26 13:13 by dave