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combat [2020/03/02 16:11] – [Tactical Advantages] andrewcombat [2020/03/02 16:19] – [Disembodied Spirits, General Notes] andrew
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   * Ranged and thrown weapons are noted as such in their descriptions.    * Ranged and thrown weapons are noted as such in their descriptions. 
   * Thrown weapons have a maximum range of 50' (10") while ranged weapons may reach the entire battlefield.   * Thrown weapons have a maximum range of 50' (10") while ranged weapons may reach the entire battlefield.
-  * Ranged attacks are at disadvantage at 150' (30"), while thrown attacks are at disadvantage at 25' (5"). +  * Ranged attacks are at disadvantage at 150' (30"), while thrown attacks are at Disadvantage at 25' (5"). 
-  * Targets with cover also impose disadvantage on ranged or thrown attacks. +  * Targets with cover also impose Disadvantage on ranged or thrown attacks. 
-  * In addition to the targeting disadvantage, a target in a roofed area through a window, is automatically minimum AC 17. +  * In addition to the targeting Disadvantage, a target in a roofed area through a window, is automatically minimum AC 17. 
-  * In addition to the targeting disadvantage, a target behind an arrow slit is automatically minimum AC 21. +  * In addition to the targeting Disadvantage, a target behind an arrow slit is automatically minimum AC 21. 
-  * Shooting into a melee that includes an ally is at disadvantage, and roll of a 1 hits the ally. +  * Shooting into a melee that includes an ally is at Disadvantage, and any [[core_mechanic|critical failure]] hits the ally instead of the target
  
 =====Two-Weapon Combat===== =====Two-Weapon Combat=====
   * Instead of fighting with a shield or two-handed weapon, some fighters use a weapon in each hand.   * Instead of fighting with a shield or two-handed weapon, some fighters use a weapon in each hand.
-  * Neither weapon may be a two-handed weapon (obviously), neither weapon may be a spear.  Only one of the weapons may be a martial weapon.  This technique cannot be used on horseback. +  * Neither weapon may be a two-handed weapon (obviously), and neither weapon may be a spear or lance.  Only one of the weapons may be a martial weapon.  This technique cannot be used on horseback. 
-  * With the exception of a few class archetype features and special feature abilities, two weapon fighting usually does not grant a second attack. +  * With the exception of a few class archetype features and special feature abilities, two weapon fighting does not grant a second attack. 
-  * The dual wielder, instead, gains +1 to attack and gets to use the better of the two weapons' damage ratings and which of the two damage types (piercing, slashing or bludgeoning) might be more advantageous.+  * The dual wielder gains +1 bonus to attack. On a successful hit, they dual wielder rolls the damage of both weapons, but chooses which one to use based on which roll was better and/or which of the two damage types (piercing, slashing or bludgeoning) might be more advantageous.
  
  
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   * If a spiritual attack is made against a creature that does not have the Ability Score rated such as a monster or NPC, rate the creature as having a score equal to 7 plus its modifier (for damage purposes only.)   * If a spiritual attack is made against a creature that does not have the Ability Score rated such as a monster or NPC, rate the creature as having a score equal to 7 plus its modifier (for damage purposes only.)
   * Spiritual creatures will have a standard attack and damage listed, but this is only used when fighting other spirits.   * Spiritual creatures will have a standard attack and damage listed, but this is only used when fighting other spirits.
-  * If a disembodied spirit is brought to 0 hit points, it is not killed. Demons are sent back to Hell, other spirits are dissipated, both for a number of days equal to 100 divided by their HD, round up.+  * If a disembodied spirit is brought to 0 hit points, it is not killed. Demons are sent back to [[cosmology|Hell]], other spirits are dissipated, both for a number of days equal to 100 divided by their HD, round up.
  
 ====Spiritual Attack Procedure==== ====Spiritual Attack Procedure====
combat.txt · Last modified: 2021/01/26 13:13 by dave