combat
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combat [2020/07/05 13:27] – dave | combat [2020/07/20 00:08] – [Two-Weapon Combat] andrew | ||
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The GM may choose to draw different cards for different individuals or groups of monsters. | The GM may choose to draw different cards for different individuals or groups of monsters. | ||
- | A player who draws a Joker can go whenever they want, but may not interrupt another player' | + | A player who draws a Joker can go whenever they want, but may not interrupt another player' |
A player may decide to hold their action by flipping their card over. They may hold from round to round in which case they are not dealt a new card. A player with a held action may choose to take their turn after any subsequent round. However, they may not interrupt another initiative unless they have drawn a Joker. | A player may decide to hold their action by flipping their card over. They may hold from round to round in which case they are not dealt a new card. A player with a held action may choose to take their turn after any subsequent round. However, they may not interrupt another initiative unless they have drawn a Joker. | ||
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* Neither weapon may be a two-handed weapon (obviously), | * Neither weapon may be a two-handed weapon (obviously), | ||
* With the exception of a few class archetype features and special feature abilities, two weapon fighting does not grant a second attack. | * With the exception of a few class archetype features and special feature abilities, two weapon fighting does not grant a second attack. | ||
- | * The dual wielder gains a +1 bonus to attack. On a successful hit, they dual wielder rolls the damage of both weapons, but chooses which one to use based on which roll was better and/or which of the two damage types (piercing, slashing or bludgeoning) might be more advantageous. | + | * The dual wielder gains a +1 bonus to attack. On a successful hit, the dual wielder rolls the damage of both weapons, but chooses which one to use based on which roll was better and/or which of the two damage types (piercing, slashing or bludgeoning) might be more advantageous. |
combat.txt · Last modified: 2021/01/26 13:13 by dave