conditions
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conditions [2019/12/28 22:38] – [Confused] andrew | conditions [2019/12/28 22:43] – [Addled] andrew | ||
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===== Addled ===== | ===== Addled ===== | ||
- | The character’s thinking is damaged by drink, disease, magic, or brain trauma. The character has disadvantage on any Intelligence checks. | + | The character’s thinking is damaged by drink, disease, magic, or brain trauma. The character has disadvantage on any Intelligence |
===== Armless ===== | ===== Armless ===== | ||
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===== Disoriented ===== | ===== Disoriented ===== | ||
- | Disoriented creatures receive a -2 penalty to all checks and attack rolls. | + | Disoriented creatures receive a -2 penalty to all checks and attack rolls. Unless mentioned otherwise, this effect lasts one round. |
===== Dumb ===== | ===== Dumb ===== | ||
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===== Drained ===== | ===== Drained ===== | ||
- | A drained character suffers a -1 penalty to attack skill, saving throws, proficiency | + | A drained character suffers a -1 penalty to all checks and attacks. A character can be drained several times, and the duration could be anywhere from one round to permanent. |
- | attribute tests. A character can be drained several times, and the duration could be anywhere from | + | |
- | one turn to permanent. | + | |
===== Entangled ===== | ===== Entangled ===== | ||
- | When a character is entangled, he moves at half speed and loses his dexterity | + | When a character is entangled, he moves at half speed and loses his Dexterity |
- | Entangled characters that try to cast a spell have to make an appropriate saving throw or the spell is | + | Entangled characters that try to cast a spell have to make a [[concentration|concentration check]] |
lost. | lost. | ||
conditions.txt · Last modified: 2020/03/12 15:10 by andrew