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conditions [2019/12/28 22:45] – [Stressed] andrewconditions [2019/12/30 16:31] andrew
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 An invisible creature is impossible to see without the aid of magic or a Special sense. For the purpose of Hiding, the creature is heavily obscured. The creature’s location can be detected by any noise it makes or any tracks it leaves. An invisible creature is impossible to see without the aid of magic or a Special sense. For the purpose of Hiding, the creature is heavily obscured. The creature’s location can be detected by any noise it makes or any tracks it leaves.
 Attack rolls against the creature have disadvantage, and the creature’s Attack rolls have advantage. Attack rolls against the creature have disadvantage, and the creature’s Attack rolls have advantage.
 +
 +
 +===== Lame =====
 +
 +Lame characters may only move at half their maximum speed and they lose all dexterity bonuses to
 +armor class.
 +===== Maimed =====
 +
 +A maimed character may not use a hand due to it being severed or crushed, or being rendered
 +useless by magic. They cannot dual wield or use two-handed weapons.
 +===== Mauled =====
 +
 +The character has been gruesomely scarred. It is impossible for them to impersonate another; +2 to
 +intimidate others, -4 to all other reaction rolls.
 +
 +
 ===== Paralyzed ===== ===== Paralyzed =====
  
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 The creature has Resistance to all damage. The creature has Resistance to all damage.
 The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized. The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.
 +
 ===== Poisoned ===== ===== Poisoned =====
  
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 Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage. Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage.
 The creature has disadvantage on Dexterity Saving Throws. The creature has disadvantage on Dexterity Saving Throws.
 +
 +===== Scarred =====
 +
 +The character is severely scarred. The character is -2 to throws to impersonate another person.
 +Three scars will make the character mauled.
 +
 +===== Stressed =====
 +
 +A stressed character has one or more levels of [[stress]].
 +
 +
 ===== Stunned ===== ===== Stunned =====
  
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 by taking a full round. An enemy can also use a bow or crossbow, provided he is adjacent to the by taking a full round. An enemy can also use a bow or crossbow, provided he is adjacent to the
 target. target.
-===== Immobilized ===== 
  
-An immobilized character cannot move from the spot, but suffers no further penalties. 
-===== Lame ===== 
  
-Lame characters may only move at half their maximum speed and they lose all dexterity bonuses to 
-armor class. 
-===== Maimed ===== 
  
-A maimed character may not use a hand due to it being severed or crushed, or being rendered 
-useless by magic. They cannot dual wield or use two-handed weapons. 
-===== Mauled ===== 
  
-The character has been gruesomely scarred. It is impossible for them to impersonate another; +2 to 
-intimidate others, -4 to all other reaction rolls. 
 ===== Panicked ===== ===== Panicked =====
  
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 against ranged attacks, a -4 melee attack skill penalty and cannot use ranged weapons expect for against ranged attacks, a -4 melee attack skill penalty and cannot use ranged weapons expect for
 crossbows. crossbows.
-===== Scarred ===== 
  
-The character is severely scarred. The character is -2 to throws to impersonate another person. +
-Three scars will make the character mauled.+
 ===== Shaken ===== ===== Shaken =====
  
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 lasts one round. lasts one round.
  
-===== Stressed ===== 
- 
-A stressed character has one or more levels of [[stress]]. 
 ===== Stunned ===== ===== Stunned =====
  
 A stunned character drops everything he carries and cannot take any actions. Additionally, he suffers A stunned character drops everything he carries and cannot take any actions. Additionally, he suffers
 a -2 armor class penalty. a -2 armor class penalty.
-===== Unconscious ===== 
  
-An unconscious character is like a character that is asleep, but cannot be easily awakened by loud 
-noise or light damage. An unconscious character is also considered to be helpless and probably 
-prone. 
  
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conditions.txt · Last modified: 2020/03/12 15:10 by andrew