conditions
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conditions [2019/12/30 16:33] – [Addled] andrew | conditions [2019/12/30 16:34] – [Disoriented] andrew | ||
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|12 |Try to flee| | |12 |Try to flee| | ||
+ | Confused spellcasters lose concentration. | ||
===== Dazed ===== | ===== Dazed ===== | ||
A dazed character takes no actions, but suffers no further penalties. Unless mentioned otherwise, this | A dazed character takes no actions, but suffers no further penalties. Unless mentioned otherwise, this | ||
- | effect lasts one round. | + | effect lasts one round. A dazed spellcaster must make a concentration check to maintain any spells or effects they are concentrating on. |
===== Deafened ===== | ===== Deafened ===== | ||
Line 69: | Line 70: | ||
===== Disoriented ===== | ===== Disoriented ===== | ||
- | Disoriented creatures receive a -2 penalty to all checks and attack rolls. Unless mentioned otherwise, this effect lasts one round. | + | Disoriented creatures receive a -2 penalty to all checks and attack rolls. Unless mentioned otherwise, this effect lasts one round. Disoriented spellcasters must make a check to maintain concentration. |
===== Dumb ===== | ===== Dumb ===== |
conditions.txt · Last modified: 2020/03/12 15:10 by andrew