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conditions [2019/12/31 10:35] – [Dumb] andrewconditions [2019/12/31 12:17] – [Design Notes] andrew
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 Disoriented creatures receive a -2 penalty to all checks and attack rolls. Unless mentioned otherwise, this effect lasts one round. Disoriented spellcasters must make a check to maintain concentration.  Disoriented creatures receive a -2 penalty to all checks and attack rolls. Unless mentioned otherwise, this effect lasts one round. Disoriented spellcasters must make a check to maintain concentration. 
  
 +===== Distracted =====
 +
 +Creatures distracted by nagging [[stress]] take a -2 penalty to armor class.
 ===== Dumb ===== ===== Dumb =====
  
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 I've cleaned this up. Now I just need to connect the maimings to the appropriate tables and add the effects to the appropriate spells. I've added a few new conditions that are re-used a lot such as Confusion and Slowed, as well as a few cases that aren't as awful as Stunned or Paralyzed for lower level play which could be useful when making monsters.  I've cleaned this up. Now I just need to connect the maimings to the appropriate tables and add the effects to the appropriate spells. I've added a few new conditions that are re-used a lot such as Confusion and Slowed, as well as a few cases that aren't as awful as Stunned or Paralyzed for lower level play which could be useful when making monsters. 
 +
 +Dread - May take their Active action or Quick action each round, but not both.
 +Headaches - Proficiency bonus not added to checks.
 +Pessimism - Critical successes are treated as normal rolls.
conditions.txt · Last modified: 2020/03/12 15:10 by andrew