conditions
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conditions [2019/12/31 12:21] – [Mauled] andrew | conditions [2020/01/03 22:00] – [Cursed] andrew | ||
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===== Addled ===== | ===== Addled ===== | ||
- | The character’s thinking is damaged by drink, disease, magic, or brain trauma. The character has disadvantage on any Intelligence checks including Arcane magic spell checks. Addled spellcasters | + | The character’s thinking is damaged by drink, disease, magic, or brain trauma. The character has disadvantage on any Intelligence checks including Arcane magic spell checks. Addled spellcasters |
===== Armless ===== | ===== Armless ===== | ||
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Confused spellcasters lose concentration. | Confused spellcasters lose concentration. | ||
+ | |||
+ | ===== Cursed ===== | ||
+ | |||
+ | A cursed character finds they have awful luck doing things. They make all skill checks and attack rolls at disadvantage, | ||
===== Dazed ===== | ===== Dazed ===== | ||
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A deafened creature can’t hear and automatically fails any ability check that requires hearing. | A deafened creature can’t hear and automatically fails any ability check that requires hearing. | ||
+ | ===== Demoralized ===== | ||
+ | A creature that has fallen into pessimism due to mistreatment or [[stress]] roll morale checks at disadvantage and any of their critical successes are treated as normal rolls. | ||
===== Disfigured ===== | ===== Disfigured ===== | ||
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===== Incapacitated ===== | ===== Incapacitated ===== | ||
- | An incapacitated can’t take any [[actions]]. They immediately | + | An incapacitated |
===== Invisible ===== | ===== Invisible ===== | ||
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===== Pained ===== | ===== Pained ===== | ||
- | A creature pained by injury or internal injury or perhaps suffering headaches from stress may not add their proficiency bonus to any skill checks. | + | A creature pained by injury or internal injury or perhaps suffering headaches from [[stress]] may not add their proficiency bonus to any skill checks. |
===== Paralyzed ===== | ===== Paralyzed ===== | ||
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- | Shaken characters are afraid of something, but still in the fight. They suffer | + | Shaken characters are afraid of something, but still in the fight. They suffer |
===== Sickened ===== | ===== Sickened ===== | ||
- | The character has caught a disease. He suffers | + | The character has caught a disease, or is fighting off some other sort of ailment. He can only take a Move, Quick, or Active action each turn until this condition is healed. |
===== Slowed ===== | ===== Slowed ===== |
conditions.txt · Last modified: 2020/03/12 15:10 by andrew