conditions
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conditions [2019/12/31 12:35] – [Incapacitated] andrew | conditions [2020/01/03 22:00] – [Cursed] andrew | ||
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Confused spellcasters lose concentration. | Confused spellcasters lose concentration. | ||
+ | |||
+ | ===== Cursed ===== | ||
+ | |||
+ | A cursed character finds they have awful luck doing things. They make all skill checks and attack rolls at disadvantage, | ||
===== Dazed ===== | ===== Dazed ===== | ||
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===== Pained ===== | ===== Pained ===== | ||
- | A creature pained by injury or internal injury or perhaps suffering headaches from stress may not add their proficiency bonus to any skill checks. | + | A creature pained by injury or internal injury or perhaps suffering headaches from [[stress]] may not add their proficiency bonus to any skill checks. |
===== Paralyzed ===== | ===== Paralyzed ===== | ||
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- | Shaken characters are afraid of something, but still in the fight. They suffer disadvantage on further morale checks and they can’t willingly move closer to the source of their fear. Shaken characters who fail a morale roll are immediately Frightened. | + | Shaken characters are afraid of something, but still in the fight. They suffer disadvantage on further morale checks and they can’t willingly move closer to the source of their fear. Shaken characters who fail their next morale roll are immediately Frightened. |
===== Sickened ===== | ===== Sickened ===== | ||
- | The character has caught a disease. He suffers | + | The character has caught a disease, or is fighting off some other sort of ailment. He can only take a Move, Quick, or Active action each turn until this condition is healed. |
===== Slowed ===== | ===== Slowed ===== |
conditions.txt · Last modified: 2020/03/12 15:10 by andrew