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conditions [2020/01/05 03:27] – [Drained] andrewconditions [2020/01/11 01:25] – [Dazed] andrew
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 ===== Addled ===== ===== Addled =====
  
-The character’s thinking is damaged by drink, disease, magic, or brain trauma. The character has disadvantage on any Intelligence checks including Arcane magic spell checks. Addled spellcasters may not cast or maintain spells it effects that require concentration.+The character’s thinking is damaged by drink, disease, magic, or brain trauma. The character has disadvantage on any Intelligence checks including Arcane magic spell checks. Addled spellcasters may not cast or maintain spells or effects that require [[concentration]].
  
 ===== Armless ===== ===== Armless =====
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 |12 |Try to flee| |12 |Try to flee|
  
-Confused spellcasters lose concentration. +Confused spellcasters lose [[concentration]]
  
  
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 A cursed character finds they have awful luck doing things. They make all skill checks and attack rolls at disadvantage, and any roll of a 1-3 acts as a [[durability|critical failure]]. A curse might last for one round to a lifetime, but typically this condition only lasts for the duration of one fight.   A cursed character finds they have awful luck doing things. They make all skill checks and attack rolls at disadvantage, and any roll of a 1-3 acts as a [[durability|critical failure]]. A curse might last for one round to a lifetime, but typically this condition only lasts for the duration of one fight.  
-===== Dazed ===== 
- 
-A dazed character takes no actions, but suffers no further penalties. Unless mentioned otherwise, this 
-effect lasts one round. A dazed spellcaster must make a concentration check to maintain any spells or effects they are concentrating on. 
  
 ===== Deafened ===== ===== Deafened =====
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 A fascinated character is entranced by an effect, often a supernatural one. He will not act as long as A fascinated character is entranced by an effect, often a supernatural one. He will not act as long as
 the effect lasts. If he is threatened, the character is permitted an appropriate check to break the effect lasts. If he is threatened, the character is permitted an appropriate check to break
-free. A fascinated spellcaster automatically loses any spells or effects that require concentration.+free. A fascinated spellcaster automatically loses any spells or effects that require [[concentration]].
  
 ===== Frightened ===== ===== Frightened =====
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 ===== Invisible ===== ===== Invisible =====
  
-An invisible creature is impossible to see without the aid of magic or a Special sense. For the purpose of Hiding, the creature is heavily obscured. The creature’s location can be detected by any noise it makes or any tracks it leaves. +An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of Hiding, the creature is heavily obscured. The creature’s location can be detected by any noise it makes or any tracks it leaves. Attack rolls against the creature have disadvantage, and the creature’s Attack rolls have advantage.
-Attack rolls against the creature have disadvantage, and the creature’s Attack rolls have advantage.+
  
  
conditions.txt · Last modified: 2020/03/12 15:10 by andrew