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conditions [2020/01/09 15:55] – [Confused] andrewconditions [2020/01/11 01:25] – [Dazed] andrew
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 ===== Addled ===== ===== Addled =====
  
-The character’s thinking is damaged by drink, disease, magic, or brain trauma. The character has disadvantage on any Intelligence checks including Arcane magic spell checks. Addled spellcasters may not cast or maintain spells it effects that require concentration.+The character’s thinking is damaged by drink, disease, magic, or brain trauma. The character has disadvantage on any Intelligence checks including Arcane magic spell checks. Addled spellcasters may not cast or maintain spells or effects that require [[concentration]].
  
 ===== Armless ===== ===== Armless =====
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 A cursed character finds they have awful luck doing things. They make all skill checks and attack rolls at disadvantage, and any roll of a 1-3 acts as a [[durability|critical failure]]. A curse might last for one round to a lifetime, but typically this condition only lasts for the duration of one fight.   A cursed character finds they have awful luck doing things. They make all skill checks and attack rolls at disadvantage, and any roll of a 1-3 acts as a [[durability|critical failure]]. A curse might last for one round to a lifetime, but typically this condition only lasts for the duration of one fight.  
-===== Dazed ===== 
- 
-A dazed character takes no actions, but suffers no further penalties. Unless mentioned otherwise, this 
-effect lasts one round. A dazed spellcaster must make a concentration check to maintain any spells or effects they are concentrating on. 
  
 ===== Deafened ===== ===== Deafened =====
conditions.txt · Last modified: 2020/03/12 15:10 by andrew