conditions
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conditions [2020/01/09 15:56] – [Addled] andrew | conditions [2020/01/15 15:26] – [Slowed] andrew | ||
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A cursed character finds they have awful luck doing things. They make all skill checks and attack rolls at disadvantage, | A cursed character finds they have awful luck doing things. They make all skill checks and attack rolls at disadvantage, | ||
- | ===== Dazed ===== | ||
- | |||
- | A dazed character takes no actions, but suffers no further penalties. Unless mentioned otherwise, this | ||
- | effect lasts one round. A dazed spellcaster must make a concentration check to maintain any spells or effects they are concentrating on. | ||
===== Deafened ===== | ===== Deafened ===== | ||
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- | ===== Sickened ===== | ||
- | |||
- | The character has caught a disease, or is fighting off some other sort of ailment. He can only take a Move, Quick, or Active action each turn until this condition is healed. | ||
===== Slowed ===== | ===== Slowed ===== | ||
- | A slowed creature moves at half speed and may only. It takes a -2 penalty to AC and Dexterity based checks, and it can't use [[actions|Quick actions]]. Regardless of the creature' | + | A slowed creature moves at half speed. |
===== Staggered ===== | ===== Staggered ===== | ||
- | The character can only use their Active action, losing both their Move and Quick actions in the turn. | + | The character can only use their Active action, losing both their Move and Quick actions in the round. |
conditions.txt · Last modified: 2020/03/12 15:10 by andrew