conditions
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conditions [2020/01/11 01:25] – [Dazed] andrew | conditions [2020/02/04 15:13] – [Frightened] andrew | ||
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===== Frightened ===== | ===== Frightened ===== | ||
- | A frightened creature has disadvantage on Ability Checks | + | A frightened creature has disadvantage on ability checks |
===== Grappled ===== | ===== Grappled ===== | ||
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Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage. | Attack rolls against the creature have advantage, and the creature’s Attack rolls have disadvantage. | ||
The creature has disadvantage on Dexterity checks. | The creature has disadvantage on Dexterity checks. | ||
+ | |||
+ | =====Routed===== | ||
+ | The creature has failed a morale check. | ||
===== Scarred ===== | ===== Scarred ===== | ||
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- | ===== Sickened ===== | ||
- | |||
- | The character has caught a disease, or is fighting off some other sort of ailment. He can only take a Move, Quick, or Active action each turn until this condition is healed. | ||
===== Slowed ===== | ===== Slowed ===== | ||
- | A slowed creature moves at half speed and may only. It takes a -2 penalty to AC and Dexterity based checks, and it can't use [[actions|Quick actions]]. Regardless of the creature' | + | A slowed creature moves at half speed. |
===== Staggered ===== | ===== Staggered ===== | ||
- | The character can only use their Active action, losing both their Move and Quick actions in the turn. | + | The character can only use their Active action, losing both their Move and Quick actions in the round. |
conditions.txt · Last modified: 2020/03/12 15:10 by andrew