core_mechanic
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core_mechanic [2020/01/12 13:47] – [Core Mechanic] andrew | core_mechanic [2020/01/14 13:40] – [DESIGN NOTES] andrew | ||
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Some circumstances can cause a check to be | Some circumstances can cause a check to be | ||
rolled at advantage or disadvantage. Many spell effects don't have a save, but rather require a successful magical attack against the target. | rolled at advantage or disadvantage. Many spell effects don't have a save, but rather require a successful magical attack against the target. | ||
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+ | =====Magic Attack Roll===== | ||
+ | Magical attack rolls are rolled by a spell-casting character on 1d20, adding his Intelligence Modifier (Scholars) or Wisdoms Modifier (Zealots) plus his proficiency bonus. | ||
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+ | ====== DESIGN NOTES ====== | ||
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+ | Here's a question. | ||
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+ | //I've been going under the assumption that it is the default 11 for the spells I've written. That's why spells like [[spell_descriptions# | ||
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+ | //The only OPPOSED check I've put into the spells is for [[[[spell_descriptions# | ||
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+ | //I've also removed the term " | ||
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core_mechanic.txt · Last modified: 2020/03/06 14:51 by andrew