core_mechanic
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core_mechanic [2020/01/12 13:47] – [Core Mechanic] andrew | core_mechanic [2020/02/04 00:17] – andrew | ||
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a check. Roll 1d20 + modifier and compare | a check. Roll 1d20 + modifier and compare | ||
against the action’s Difficulty Class (DC). | against the action’s Difficulty Class (DC). | ||
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+ | {{ : | ||
Either the GM or player of a PC roll checks depending on who is acting in the fiction. If a | Either the GM or player of a PC roll checks depending on who is acting in the fiction. If a | ||
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Some circumstances can cause a check to be | Some circumstances can cause a check to be | ||
rolled at advantage or disadvantage. Many spell effects don't have a save, but rather require a successful magical attack against the target. | rolled at advantage or disadvantage. Many spell effects don't have a save, but rather require a successful magical attack against the target. | ||
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+ | =====Magic Attack Roll===== | ||
+ | Magical attack rolls are rolled by a spell-casting character on 1d20, adding his Intelligence Modifier (Scholars) or Wisdoms Modifier (Zealots) plus his proficiency bonus. | ||
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core_mechanic.txt · Last modified: 2020/03/06 14:51 by andrew