damage
Differences
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damage [2020/01/09 13:47] – [Death and Injury] andrew | damage [2020/01/09 13:48] – [Death and Injury] andrew | ||
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Rolling 1 or 20\\ | Rolling 1 or 20\\ | ||
- | When you make a death saving throw and roll a 1 on the d20, it counts as two failures. If you roll a 20 on the d20, you regain 1 hit point. | + | When you make a death check and roll a 1 on the d20, it counts as two failures. If you roll a 20 on the d20, you regain 1 hit point. |
Damage at 0 Hit Points\\ | Damage at 0 Hit Points\\ | ||
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Stabilizing a Creature\\ | Stabilizing a Creature\\ | ||
- | The best way to save a creature with 0 hit points is to heal it. If healing is unavailable, | + | The best way to save a creature with 0 hit points is to heal it. If healing is unavailable, |
You can use your action to administer first aid to an unconscious creature and attempt to stabilize it, which requires a successful Medicine check. | You can use your action to administer first aid to an unconscious creature and attempt to stabilize it, which requires a successful Medicine check. | ||
- | A stable creature doesn' | + | A stable creature doesn' |
Monsters and Death\\ | Monsters and Death\\ | ||
- | Most DMs have a monster die the instant it drops to 0 hit points, rather than having it fall unconscious and make death saving throws. | + | Most DMs have a monster die the instant it drops to 0 hit points, rather than having it fall unconscious and make death checks. |
Mighty villains and special nonplayer characters are common exceptions; the DM might have them fall unconscious and follow the same rules as player characters. | Mighty villains and special nonplayer characters are common exceptions; the DM might have them fall unconscious and follow the same rules as player characters. | ||
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==== Wound Table ==== | ==== Wound Table ==== | ||
- | Once a character is stabilized, roll on this table to determine any permanent | + | Once a character is stabilized, roll on this table to determine any lasting |
^Roll^Injury Result^ | ^Roll^Injury Result^ |
damage.txt · Last modified: 2020/07/05 17:52 by dave