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damage [2020/02/05 15:49] – [Injury Table] andrewdamage [2020/03/12 14:57] – [Injury Table] andrew
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 ====== Damage ====== ====== Damage ======
  
 Any combatant that reaches 0 hit points Any combatant that reaches 0 hit points
-is incapacitated and unable to act. They’re +is incapacitated and unable to act. They begin to make [[damage#death and injury|death checks]].
-dead if not stabilized within 1 minute or by +
-the end of the fight (whichever is later).+
  
  
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 Mighty villains and special nonplayer characters are common exceptions; the DM might have them fall unconscious and follow the same rules as player characters. Mighty villains and special nonplayer characters are common exceptions; the DM might have them fall unconscious and follow the same rules as player characters.
  
-See also [[healing|HEALING AND INJURY]] for stabilization and recovery.+See also [[healing|Healing and Injury]] for stabilization and recovery rules.
  
 ==== Injury Table ==== ==== Injury Table ====
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 |6|Confused|Lose 1D6 WIS| |6|Confused|Lose 1D6 WIS|
 |7|Disfigured|Lose 1D6 CHA| |7|Disfigured|Lose 1D6 CHA|
-|8-13|Maimed|Lose a body part:  player's choice ([[conditions|armless, blinded, disfigured, dumb, lame, maimed, mauled, scarred]])|+|8-13|Maimed|Lose a body part. The loss could lead to one of the following permanent conditions. ([[conditions#armless|armless]][[conditions#blinded|blinded]][[conditions#disfigured|disfigured]][[conditions#dumb|dumb]][[conditions#lame|lame]][[conditions#maimed|maimed]][[conditions#mauled|mauled]][[conditions#scarred|scarred]])|
 |14-19|Busted Up|Disadvantage to all checks until safe rest| |14-19|Busted Up|Disadvantage to all checks until safe rest|
 |20|Standing |Immediately heal 1D8 HP| |20|Standing |Immediately heal 1D8 HP|
damage.txt · Last modified: 2020/07/05 17:52 by dave