damage
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damage [2020/03/18 15:06] – [Death and Injury] andrew | damage [2020/03/18 15:07] – [Death and Injury] andrew | ||
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* **Damage at 0 Hit Points**: If you take any damage while you have 0 hit points, you suffer a death check failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death. | * **Damage at 0 Hit Points**: If you take any damage while you have 0 hit points, you suffer a death check failure. If the damage is from a critical hit, you suffer two failures instead. If the damage equals or exceeds your hit point maximum, you suffer instant death. | ||
- | * **Stabilizing a Creature**: | + | * **Stabilizing a Creature**: The best way to save a creature with 0 hit points is to heal it. If healing is unavailable, |
- | The best way to save a creature with 0 hit points is to heal it. If healing is unavailable, | + | |
- | + | ||
- | You can use your action to administer first aid to an unconscious creature and attempt to stabilize it, which requires a successful Medicine check. | + | |
- | + | ||
- | Once a creature is stable it doesn' | + | |
* **Monsters and Death**: | * **Monsters and Death**: |
damage.txt · Last modified: 2020/07/05 17:52 by dave