divine_spell_descriptions
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- | ====== Divine Miracles ====== | + | ======= Divine Miracles |
+ | Divine spells in Eldritch Earth fall in one of these general spell categories, each with a level of power ranging from cantrip to 5th level | ||
- | + | * Abjuration - Protective magic aimed at preventing harm | |
- | ==== Almighty Guidance ==== | + | * Control - The power to control the actions of potential enemies on the battlefield |
+ | * Exorcism - Magic to drive off immaterial ghosts or destroy intruders from the second world | ||
+ | * Healing - Miracles that cure wounds or end dangerous conditions | ||
+ | * Smite - The power to do more damage in battle | ||
+ | * Summoning - Miracles that call other beings to fight or act on your behalf | ||
+ | * Support - Magic that makes your companions more effective | ||
+ | ===== Almighty Guidance ===== | ||
5th Level Divine Miracle (Support)\\ | 5th Level Divine Miracle (Support)\\ | ||
(Psalm 32:8) You touch a willing creature and bestow a limited ability to see into the immediate future. For eight hours, the target can't be surprised and has advantage on attack rolls and ability checks. Additionally, | (Psalm 32:8) You touch a willing creature and bestow a limited ability to see into the immediate future. For eight hours, the target can't be surprised and has advantage on attack rolls and ability checks. Additionally, | ||
- | ==== Angelic Sentinels ==== | + | ===== Angelic Sentinels ===== |
3rd Level Divine Miracle (Smite)\\ | 3rd Level Divine Miracle (Smite)\\ | ||
(Luke 4:10) Once this spell is cast, for one minute or for as long as you concentrate, | (Luke 4:10) Once this spell is cast, for one minute or for as long as you concentrate, | ||
- | ==== Arm of King David ==== | + | ===== Arm of King David ===== |
2nd Level Divine Miracle (Smite)\\ | 2nd Level Divine Miracle (Smite)\\ | ||
(1 Samuel 17: | (1 Samuel 17: | ||
- | ==== Armor of Light ==== | + | ===== Armor of Light ===== |
2nd Level Divine Miracle (Abjuration)\\ | 2nd Level Divine Miracle (Abjuration)\\ | ||
(Romans 13:12) Cast as a quick action, you raise your AC +2 for one minute. (C) | (Romans 13:12) Cast as a quick action, you raise your AC +2 for one minute. (C) | ||
- | ==== Beast Bond ==== | + | ===== Beast Bond ===== |
2nd Level Divine Miracle (Summoning)\\ | 2nd Level Divine Miracle (Summoning)\\ | ||
(Numbers 22: | (Numbers 22: | ||
- | ==== Behold His Mighty Hand ==== | + | ===== Behold His Mighty Hand ===== |
4th Level Divine Miracle (Control)\\ | 4th Level Divine Miracle (Control)\\ | ||
(Exodus 14: | (Exodus 14: | ||
- | ==== Blessing of St. James ==== | + | ===== Blessing of St. James ===== |
4th Level Divine Miracle (Smite)\\ | 4th Level Divine Miracle (Smite)\\ | ||
(James 5:11) You touch 1 weapon, which is then considered " | (James 5:11) You touch 1 weapon, which is then considered " | ||
- | ==== Blessing of St. Luke ==== | + | ===== Blessing of St. Luke ===== |
4th Level Divine Miracle (Healing)\\ | 4th Level Divine Miracle (Healing)\\ | ||
(Ezekiel 37:4-6) 1 target/ | (Ezekiel 37:4-6) 1 target/ | ||
- | ==== Blessing of the Holy Spirit ==== | + | ===== Blessing of the Holy Spirit ===== |
5th Level Divine Miracle (Healing)\\ (Deuteronomy 32:39) In a 20' radius area, you heal any and all friends for 4d8 points of damage while any enemies are damaged for 4d8 radiant. (A, S) | 5th Level Divine Miracle (Healing)\\ (Deuteronomy 32:39) In a 20' radius area, you heal any and all friends for 4d8 points of damage while any enemies are damaged for 4d8 radiant. (A, S) | ||
- | ==== Cast Out Devils ==== | + | ===== Cast Out Devils ===== |
1st Level Divine Miracle (Exorcism)\\ | 1st Level Divine Miracle (Exorcism)\\ | ||
(Mark 5: | (Mark 5: | ||
- | ==== Command the Godless ==== | + | ===== Command the Godless ===== |
1st Level Divine Miracle (Control)\\ | 1st Level Divine Miracle (Control)\\ | ||
(2 Chronicles 20:6) A number of enemies equal to your level that you can see within 30' of each other comply with a one-word command. (A) | (2 Chronicles 20:6) A number of enemies equal to your level that you can see within 30' of each other comply with a one-word command. (A) | ||
- | ==== Commune ==== | + | ===== Commune ===== |
5th Level Divine Miracle (Summoning)\\ | 5th Level Divine Miracle (Summoning)\\ | ||
- | (Psalm 20:1) You ask a question an angel or saint. They give their reply to the best of their (albeit heavenly) ability. | + | (Psalm 20:1) You ask a question an angel or saint. They give their reply to the best of their (albeit heavenly) ability. |
- | ==== Discern Possession ==== | + | ===== Discern Possession ===== |
Divine Cantrip (Exorcism)\\ | Divine Cantrip (Exorcism)\\ | ||
- | You can detect whether a target is possessed by a spirit. (S) | + | You can detect whether a target is possessed by a spirit. (S) |
- | ==== Divine Word ==== | + | ===== Divine Word ===== |
5th Level Divine Miracle (Exorcism)\\ You utter a divine word, imbued with the power that shaped the world at the dawn of creation. Choose any number of creatures you can see within 30' | 5th Level Divine Miracle (Exorcism)\\ You utter a divine word, imbued with the power that shaped the world at the dawn of creation. Choose any number of creatures you can see within 30' | ||
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Regardless of its current hit points, a celestial, an elemental, a fey, or a fiend that is attacked successfully is forced back to its plane of origin. | Regardless of its current hit points, a celestial, an elemental, a fey, or a fiend that is attacked successfully is forced back to its plane of origin. | ||
- | ==== Eye for an Eye ==== | + | ===== Eye for an Eye ===== |
4th Level Divine Miracle (Smite)\\ | 4th Level Divine Miracle (Smite)\\ | ||
(Exodus 21:24) For ten minutes whenever a creature damages you they immediately take 1d8 radiant damage. (C, S) | (Exodus 21:24) For ten minutes whenever a creature damages you they immediately take 1d8 radiant damage. (C, S) | ||
- | ==== Fire of the Lord ==== | + | ===== Fire of the Lord ===== |
5th Level Divine Miracle (Smite)\\ | 5th Level Divine Miracle (Smite)\\ | ||
(1 Kings 18: | (1 Kings 18: | ||
- | ==== Full Armor of God ==== | + | ===== Full Armor of God ===== |
3rd Level Divine Miracle (Abjuration)\\ | 3rd Level Divine Miracle (Abjuration)\\ | ||
(Ephesians 6:11) All your allies within 15' gain +2 AC for as one minute or as long as you concentrate. (C) | (Ephesians 6:11) All your allies within 15' gain +2 AC for as one minute or as long as you concentrate. (C) | ||
- | ==== Get Behind Me, Satan ==== | + | ===== Get Behind Me, Satan ===== |
4th Level Divine Miracle (Exorcism)\\ | 4th Level Divine Miracle (Exorcism)\\ | ||
(Matthew 16:23) All disembodied spirits within 100' flee in terror for 1d6 hours. (A, S) | (Matthew 16:23) All disembodied spirits within 100' flee in terror for 1d6 hours. (A, S) | ||
- | ==== God' | + | ===== God' |
1st Level Divine Miracle (Summoning)\\ | 1st Level Divine Miracle (Summoning)\\ | ||
(Genesis 8: 6-12) You choose a familiar small mammal or bird you can see such as a raven, squirrel, or puma to run an errand or scout ahead. When and if they return they can answer up to 1/level yes or no questions. (C) | (Genesis 8: 6-12) You choose a familiar small mammal or bird you can see such as a raven, squirrel, or puma to run an errand or scout ahead. When and if they return they can answer up to 1/level yes or no questions. (C) | ||
- | ==== Gracious Words ==== | + | ===== Gracious Words ===== |
2nd Level Divine Miracle (Support)\\ | 2nd Level Divine Miracle (Support)\\ | ||
(Proverbs 16:24) No more than 1/level allies gain +6 temporary hit points for eight hours. (C) | (Proverbs 16:24) No more than 1/level allies gain +6 temporary hit points for eight hours. (C) | ||
- | ==== Guardians of Elisha ==== | + | ===== Guardians of Elisha ===== |
3rd Level Divine Miracle (Summoning)\\ | 3rd Level Divine Miracle (Summoning)\\ | ||
(2 Kings 2: | (2 Kings 2: | ||
- | ==== Hail Mary ==== | + | ===== Hail Mary ===== |
1st Level Divine Miracle (Abjuration)\\ | 1st Level Divine Miracle (Abjuration)\\ | ||
(Psalm 23:4) All attacks on you by Evil creatures are at disadvantage for 1 minute. (C, S) | (Psalm 23:4) All attacks on you by Evil creatures are at disadvantage for 1 minute. (C, S) | ||
- | ==== Heal Wound ==== | + | ===== Heal Wound ===== |
1st Level Divine Miracle (Healing)\\ | 1st Level Divine Miracle (Healing)\\ | ||
(Psalms 6:2) As a quick action, you heal 1d8 hit points of damage to a target within 30' in line of sight. (C) | (Psalms 6:2) As a quick action, you heal 1d8 hit points of damage to a target within 30' in line of sight. (C) | ||
- | ==== Holy Aura ==== | + | ===== Holy Aura ===== |
5th Level Divine Miracle (Abjuration)\\ | 5th Level Divine Miracle (Abjuration)\\ | ||
Divine light washes out from you and coalesces in a soft radiance in a 30 foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5 foot radius and have advantage on all attacks and checks, and other creatures have disadvantage on attack rolls against them. In addition, when an evil creature hits an affected creature with a melee attack, the aura flashes with brilliant light and the evil attacker takes 2D10 radiant damage and are blinded unless they make a successful CON check in which case they are not blinded and only take half damage. (C) | Divine light washes out from you and coalesces in a soft radiance in a 30 foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5 foot radius and have advantage on all attacks and checks, and other creatures have disadvantage on attack rolls against them. In addition, when an evil creature hits an affected creature with a melee attack, the aura flashes with brilliant light and the evil attacker takes 2D10 radiant damage and are blinded unless they make a successful CON check in which case they are not blinded and only take half damage. (C) | ||
- | ==== Holy Chant ==== | + | ===== Holy Chant ===== |
1st Level Divine Miracle (Support)\\ | 1st Level Divine Miracle (Support)\\ | ||
(Ephesians 5:19) All allies that can hear you gain +1D4 to all attack rolls and checks as long as you chant (concentrate). (C) | (Ephesians 5:19) All allies that can hear you gain +1D4 to all attack rolls and checks as long as you chant (concentrate). (C) | ||
- | ==== Holy Dawn ==== | + | ===== Holy Dawn ===== |
4th Level Divine Miracle (Control)\\ | 4th Level Divine Miracle (Control)\\ | ||
(Isaiah 58:8) A holy light fills a 40' radius area around you, burning away corruption and evil. All evil creatures and spirits in this area at the very beginning of your round take 1D4 radiant damage. This effect lasts for either ten minutes or until you stop concentrating, | (Isaiah 58:8) A holy light fills a 40' radius area around you, burning away corruption and evil. All evil creatures and spirits in this area at the very beginning of your round take 1D4 radiant damage. This effect lasts for either ten minutes or until you stop concentrating, | ||
- | ==== Holy Exorcism ==== | + | ===== Holy Exorcism ===== |
2nd Level Divine Miracle (Exorcism)\\ | 2nd Level Divine Miracle (Exorcism)\\ | ||
(Luke 11: | (Luke 11: | ||
- | ==== Holy Weapon ==== | + | ===== Holy Weapon ===== |
5th Level Divine Miracle (Smite)\\ | 5th Level Divine Miracle (Smite)\\ | ||
(1 Samuel 17:45) You call on the Lord of Hosts to consecrate a weapon to the cause of Righteousness. A holy relic (and not from some second-tier saint) must be fixed within it. The weapon does double damage and has the ability to directly attack non-corporeal demons and spirits. The weapon cannot be used except in the cause of holiness and right. The DM can add specific additional powers to the weapon. (R, S) | (1 Samuel 17:45) You call on the Lord of Hosts to consecrate a weapon to the cause of Righteousness. A holy relic (and not from some second-tier saint) must be fixed within it. The weapon does double damage and has the ability to directly attack non-corporeal demons and spirits. The weapon cannot be used except in the cause of holiness and right. The DM can add specific additional powers to the weapon. (R, S) | ||
- | ==== I Shall Fear No Evil ==== | + | ===== I Shall Fear No Evil ===== |
2nd Level Divine Miracle (Abjuration)\\ | 2nd Level Divine Miracle (Abjuration)\\ | ||
(Psalm 23:4) You and 1/level allies are made immune to fear for ten minutes. They automaticaly make any morale checks, and gain advantage on any stress checks. (C) | (Psalm 23:4) You and 1/level allies are made immune to fear for ten minutes. They automaticaly make any morale checks, and gain advantage on any stress checks. (C) | ||
- | ==== Illuminate ==== | + | ===== Illuminate ===== |
Divine Cantrip (Summoning)\\ | Divine Cantrip (Summoning)\\ | ||
You call on heavenly light to provide a soft light like torchlight from your hand for as long as you concentrate. | You call on heavenly light to provide a soft light like torchlight from your hand for as long as you concentrate. | ||
- | ==== It Shall Not Avail ==== | + | ===== It Shall Not Avail ===== |
3rd Level Divine Miracle (Healing)\\ | 3rd Level Divine Miracle (Healing)\\ | ||
(Luke 9:1) You touch a creature and can end either one disease, curse, or one condition afflicting it. The condition can be blinded, deafened, paralyzed, poisoned or staggered. If cast as a ritual, it additionally heals 1D6 points of damage. (C) | (Luke 9:1) You touch a creature and can end either one disease, curse, or one condition afflicting it. The condition can be blinded, deafened, paralyzed, poisoned or staggered. If cast as a ritual, it additionally heals 1D6 points of damage. (C) | ||
- | ==== Light of the World ==== | + | ===== Light of the World ===== |
3rd Level Divine Miracle (Support)\\ | 3rd Level Divine Miracle (Support)\\ | ||
(John 8:12) This aura bestows hope and vitality. For ten minutes, any allies within 30' of you gain advantage on any WIS checks and death checks and regains the maximum number of hit points possible from any healing. (C) | (John 8:12) This aura bestows hope and vitality. For ten minutes, any allies within 30' of you gain advantage on any WIS checks and death checks and regains the maximum number of hit points possible from any healing. (C) | ||
- | ==== Messenger of Death ==== | + | ===== Messenger of Death ===== |
4th Level Divine Miracle (Summoning)\\ | 4th Level Divine Miracle (Summoning)\\ | ||
(2 Samuel 24: | (2 Samuel 24: | ||
- | ==== Our Daily Bread ==== | + | ===== Our Daily Bread ===== |
2nd Level Divine Miracle (Healing)\\ | 2nd Level Divine Miracle (Healing)\\ | ||
(Exodus 16) Once this ritual is complete, one target per level is granted nourishment equal to 1 meal and heals 1D6 damage. Over the next 24 hours, a creature that partakes of this blessing makes all CON checks with advantage. (R, C) | (Exodus 16) Once this ritual is complete, one target per level is granted nourishment equal to 1 meal and heals 1D6 damage. Over the next 24 hours, a creature that partakes of this blessing makes all CON checks with advantage. (R, C) | ||
- | ==== Pax Vobiscum ==== | + | ===== Pax Vobiscum ===== |
3rd Level Divine Miracle (Control)\\ | 3rd Level Divine Miracle (Control)\\ | ||
(Daniel 6: | (Daniel 6: | ||
- | ==== Protection From Death ==== | + | ===== Protection From Death ===== |
4th Level Divine Miracle (Abjuration)\\ | 4th Level Divine Miracle (Abjuration)\\ | ||
(Romans 6:5-7) You touch a creature and grant it a measure of protection from death. The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends. If the spell is still in effect when the target is subjected to an effect that would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends. (C) | (Romans 6:5-7) You touch a creature and grant it a measure of protection from death. The first time the target would drop to 0 hit points as a result of taking damage, the target instead drops to 1 hit point, and the spell ends. If the spell is still in effect when the target is subjected to an effect that would kill it instantaneously without dealing damage, that effect is instead negated against the target, and the spell ends. (C) | ||
- | ==== Providence ==== | + | ===== Providence ===== |
Divine Cantrip (Support)\\ | Divine Cantrip (Support)\\ | ||
As a quick action, yourself or touched ally gets +1 on next check. | As a quick action, yourself or touched ally gets +1 on next check. | ||
- | ==== Purify ==== | + | ===== Purify ===== |
2nd Level Divine Miracle (Healing)\\ | 2nd Level Divine Miracle (Healing)\\ | ||
(Numbers 8:6) Remove the effects of all poisons on target creature touched. For one hour, that same creature is resistant to poison damage and rolls checks to avioid poison effects with advantage. If cast as a ritual it additionally heals 1D4 points of damage. (C) | (Numbers 8:6) Remove the effects of all poisons on target creature touched. For one hour, that same creature is resistant to poison damage and rolls checks to avioid poison effects with advantage. If cast as a ritual it additionally heals 1D4 points of damage. (C) | ||
- | ==== Quest ==== | + | ===== Quest ===== |
5th Level Divine Miracle (Control)\\ | 5th Level Divine Miracle (Control)\\ | ||
(Deuteronomy 5:13) You touch one target, and they must complete a stated, achievable, quest, until the target | (Deuteronomy 5:13) You touch one target, and they must complete a stated, achievable, quest, until the target | ||
- | ==== Raise Dead ==== | + | ===== Raise Dead ===== |
5th Level Divine Miracle (Healing)\\ | 5th Level Divine Miracle (Healing)\\ | ||
(2 Kings 4: | (2 Kings 4: | ||
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Coming back from the dead is an ordeal. The target takes a -4 penalty to all attack rolls and ability checks. Every time the target finishes a safe rest, the penalty is reduced by 1 until it disappears. (R) | Coming back from the dead is an ordeal. The target takes a -4 penalty to all attack rolls and ability checks. Every time the target finishes a safe rest, the penalty is reduced by 1 until it disappears. (R) | ||
- | ==== Repair ==== | + | ===== Repair ===== |
Divine Cantrip (Abjuration)\\ | Divine Cantrip (Abjuration)\\ | ||
You repair a damaged mundane item, up to human size. | You repair a damaged mundane item, up to human size. | ||
- | ==== Requiescat in Pace ==== | + | ===== Requiescat in Pace ===== |
4th Level Divine Miracle (Exorcism)\\ | 4th Level Divine Miracle (Exorcism)\\ | ||
(Colossians 2:2) All undead with HD less than you within 30' are destroyed. (A) | (Colossians 2:2) All undead with HD less than you within 30' are destroyed. (A) | ||
- | ==== Restoration ==== | + | ===== Restoration ===== |
3rd Level Divine Miracle (Healing)\\ | 3rd Level Divine Miracle (Healing)\\ | ||
(Luke 5: | (Luke 5: | ||
- | ==== Restraining Hand of the Angels ==== | + | ===== Restraining Hand of the Angels ===== |
2nd Level Divine Miracle (Control)\\ | 2nd Level Divine Miracle (Control)\\ | ||
(Psalm 78: | (Psalm 78: | ||
- | ==== Righteous Freedom ==== | + | ===== Righteous Freedom ===== |
4th Level Divine Miracle (Support)\\ | 4th Level Divine Miracle (Support)\\ | ||
(Psalm 119:45) You touch a willing creature. For ten minutes, the target' | (Psalm 119:45) You touch a willing creature. For ten minutes, the target' | ||
- | ==== Sanctuary ==== | + | ===== Sanctuary ===== |
3rd Level Divine Miracle (Abjuration)\\ | 3rd Level Divine Miracle (Abjuration)\\ | ||
(Exodus 25:8) You create a 20' | (Exodus 25:8) You create a 20' | ||
- | ==== Smite Heathen ==== | + | ===== Smite Heathen ===== |
1st Level Divine Miracle (Smite)\\ | 1st Level Divine Miracle (Smite)\\ | ||
(Deuteronomy 7:2) As a quick action you say a prayer that allows you to do an additional 1D4 radiant damage on your next melee attack that hits during the next minute. This spell requires concentration to hold the magic from one round to another, preventing you from stacking the spell several times over. (C) | (Deuteronomy 7:2) As a quick action you say a prayer that allows you to do an additional 1D4 radiant damage on your next melee attack that hits during the next minute. This spell requires concentration to hold the magic from one round to another, preventing you from stacking the spell several times over. (C) | ||
- | ==== Smite the Godless ==== | + | ===== Smite the Godless ===== |
3rd Level Divine Miracle (Smite)\\ | 3rd Level Divine Miracle (Smite)\\ | ||
(Isaiah 66:24) You or 1 ally gain advantage to all attacks vs. Evil for ten minutes. (C) | (Isaiah 66:24) You or 1 ally gain advantage to all attacks vs. Evil for ten minutes. (C) | ||
- | ==== Stench of Evil ==== | + | ===== Stench of Evil ===== |
Divine Cantrip (Exorcism)\\ | Divine Cantrip (Exorcism)\\ | ||
You can smell evil-aligned creatures while you concentrate. (S) | You can smell evil-aligned creatures while you concentrate. (S) | ||
- | ==== Sticks to Snakes ==== | + | ===== Sticks to Snakes ===== |
2nd Level Divine Miracle (Summoning)\\ | 2nd Level Divine Miracle (Summoning)\\ | ||
(Exodus 7:10) You transform up to 5 ordinary wooden sticks within 60' into venomous snakes which you control. (C) | (Exodus 7:10) You transform up to 5 ordinary wooden sticks within 60' into venomous snakes which you control. (C) | ||
- | ==== Sustaining Touch ==== | + | ===== Sustaining Touch ===== |
Divine Cantrip (Healing)\\ | Divine Cantrip (Healing)\\ | ||
You cause any wounded target touched to stabilize immediately. | You cause any wounded target touched to stabilize immediately. | ||
- | ==== Thy Rod and Thy Staff ==== | + | ===== Thy Rod and Thy Staff ===== |
1st Level Divine Miracle (Smite)\\ | 1st Level Divine Miracle (Smite)\\ | ||
(Exodus 17:8-15) As a quick action, you summon a staff that only you can wield and that does 1d10+WIS magical bludgeoning damage. It lasts 1 minute, counts as a blessed weapon and can attack a spirit or demon directly. (C, S) | (Exodus 17:8-15) As a quick action, you summon a staff that only you can wield and that does 1d10+WIS magical bludgeoning damage. It lasts 1 minute, counts as a blessed weapon and can attack a spirit or demon directly. (C, S) | ||
- | ==== Turn Undead ==== | + | ===== Turn Undead ===== |
1st Level Divine Miracle (Exorcism)\\ | 1st Level Divine Miracle (Exorcism)\\ | ||
(Revelation 9:6) Undead and ghostly targets (but not demons or other spirits) within 30', of HD less than current level must flee. (A, S) | (Revelation 9:6) Undead and ghostly targets (but not demons or other spirits) within 30', of HD less than current level must flee. (A, S) | ||
- | ==== Wonder ==== | + | ===== Wonder ===== |
Divine Cantrip (Control)\\ | Divine Cantrip (Control)\\ | ||
You create a minor thaumaturgy | You create a minor thaumaturgy | ||
- | ==== Words of Purification ==== | + | ===== Words of Purification ===== |
3rd Level Divine Miracle (Exorcism)\\ | 3rd Level Divine Miracle (Exorcism)\\ | ||
(Mark 1: | (Mark 1: |
divine_spell_descriptions.txt · Last modified: 2020/12/21 00:08 by dave