divine_spell_descriptions
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
divine_spell_descriptions [2020/01/30 12:38] – [Cast Out Devils] andrew | divine_spell_descriptions [2020/12/21 00:08] (current) – dave | ||
---|---|---|---|
Line 20: | Line 20: | ||
===== Arm of King David ===== | ===== Arm of King David ===== | ||
2nd Level Divine Miracle (Smite)\\ | 2nd Level Divine Miracle (Smite)\\ | ||
- | (1 Samuel 17:45-47) By calling on the memory of David, you take on the mantle of a mighty | + | (1 Samuel 17:45-47) By calling on the memory of David, you take on the mantle of a blessed |
===== Armor of Light ===== | ===== Armor of Light ===== | ||
- | 2nd Level Divine Miracle (Abjuration)\\ | + | 2nd Level Divine Miracle (Abjuration)\\ |
- | (Romans 13:12) Cast as a quick action, you raise your AC +2 for one minute. (C) | + | (Romans 13:12) Your whispered prayer calls a blessing of protection in battle. |
===== Beast Bond ===== | ===== Beast Bond ===== | ||
2nd Level Divine Miracle (Summoning)\\ | 2nd Level Divine Miracle (Summoning)\\ | ||
- | (Numbers 22: | + | (Numbers 22: |
===== Behold His Mighty Hand ===== | ===== Behold His Mighty Hand ===== | ||
Line 51: | Line 51: | ||
===== Command the Godless ===== | ===== Command the Godless ===== | ||
1st Level Divine Miracle (Control)\\ | 1st Level Divine Miracle (Control)\\ | ||
- | (2 Chronicles 20:6) A number of enemies equal to your level that you can see within 30' of each other comply with a one-word command. (A) | + | (2 Chronicles 20:6) On a successful magical attack, a number of enemies equal to your level that you can see within 30' of each other comply with a one-word command. (A) |
===== Commune ===== | ===== Commune ===== | ||
Line 59: | Line 59: | ||
===== Discern Possession ===== | ===== Discern Possession ===== | ||
Divine Cantrip (Exorcism)\\ | Divine Cantrip (Exorcism)\\ | ||
- | You can detect whether | + | By taking a moment of prayer, and briefly speaking with a target on any subject, you can detect whether |
+ | |||
+ | Clever demons will do their best to not engage in a conversation with a thoughtful Zealot, or stay out of the spell' | ||
===== Divine Word ===== | ===== Divine Word ===== | ||
Line 74: | Line 76: | ||
===== Eye for an Eye ===== | ===== Eye for an Eye ===== | ||
4th Level Divine Miracle (Smite)\\ | 4th Level Divine Miracle (Smite)\\ | ||
- | (Exodus 21:24) For ten minutes whenever a creature damages you they immediately take 1d8 radiant damage. (C, S) | + | (Exodus 21: |
===== Fire of the Lord ===== | ===== Fire of the Lord ===== | ||
Line 99: | Line 101: | ||
===== Guardians of Elisha ===== | ===== Guardians of Elisha ===== | ||
3rd Level Divine Miracle (Summoning)\\ | 3rd Level Divine Miracle (Summoning)\\ | ||
- | (2 Kings 2: | + | (2 Kings 2: |
===== Hail Mary ===== | ===== Hail Mary ===== | ||
Line 111: | Line 113: | ||
===== Holy Aura ===== | ===== Holy Aura ===== | ||
5th Level Divine Miracle (Abjuration)\\ | 5th Level Divine Miracle (Abjuration)\\ | ||
- | For 1 minute, divine light washes out from you and coalesces in a soft radiance in a 30 foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5 foot radius and have advantage on all attacks and checks, and other creatures have disadvantage on attack rolls against them. In addition, when an evil creature hits an affected creature with a melee attack, the aura flashes with brilliant light and the evil attacker takes 2D10 radiant damage and are blinded unless they make a successful CON check in which case they are not blinded and only take half damage. | + | For 1 minute, divine light washes out from you and coalesces in a soft radiance in a 30 foot radius around you. Creatures of your choice in that aura shed dim light in a 5 foot radius and have advantage on all attacks and checks, and other creatures have disadvantage on attack rolls against them. In addition, when an Evil creature hits an affected creature with a melee attack, the aura flashes with brilliant light and the Evil attacker takes 2D10 radiant damage and are blinded unless they make a successful CON check in which case they are not blinded and only take half damage. (C) |
===== Holy Chant ===== | ===== Holy Chant ===== | ||
1st Level Divine Miracle (Support)\\ | 1st Level Divine Miracle (Support)\\ | ||
- | (Ephesians 5:19) Your words fill your allies with a mighty resolve.All allies that can hear you within | + | (Ephesians 5:19) Your words fill your allies with a mighty resolve. All allies that can hear you within |
===== Holy Dawn ===== | ===== Holy Dawn ===== | ||
Line 132: | Line 134: | ||
===== I Shall Fear No Evil ===== | ===== I Shall Fear No Evil ===== | ||
2nd Level Divine Miracle (Abjuration)\\ | 2nd Level Divine Miracle (Abjuration)\\ | ||
- | (Psalm 23:4) You and 1/level allies are made immune to fear for ten minutes. They automaticaly make any morale checks, and gain advantage on any stress checks. (C) | + | (Psalm 23:4) You and 1/level allies are made immune to fear for ten minutes. They automaticaly make any morale checks, and gain advantage on any [[stress]] checks. (C) |
===== Illuminate ===== | ===== Illuminate ===== | ||
Line 140: | Line 142: | ||
===== It Shall Not Avail ===== | ===== It Shall Not Avail ===== | ||
3rd Level Divine Miracle (Healing)\\ | 3rd Level Divine Miracle (Healing)\\ | ||
- | (Luke 9:1) You touch a creature and can end either one disease, curse, or one condition afflicting it. The condition can be blinded, deafened, paralyzed, poisoned or staggered. If cast as a ritual, it additionally heals 1D6 points of damage. (C) | + | (Luke 9:1) You touch a creature and can either |
===== Light of the World ===== | ===== Light of the World ===== | ||
Line 196: | Line 198: | ||
===== Restoration ===== | ===== Restoration ===== | ||
3rd Level Divine Miracle (Healing)\\ | 3rd Level Divine Miracle (Healing)\\ | ||
- | (Luke 5: | + | (Luke 5: |
===== Restraining Hand of the Angels ===== | ===== Restraining Hand of the Angels ===== | ||
2nd Level Divine Miracle (Control)\\ | 2nd Level Divine Miracle (Control)\\ | ||
- | (Psalm 78:49) Creatures | + | (Psalm 78:49) For 2D4 rounds, or for as long as you can maintain [[concentration]], |
===== Righteous Freedom ===== | ===== Righteous Freedom ===== | ||
Line 216: | Line 218: | ||
===== Smite the Godless ===== | ===== Smite the Godless ===== | ||
3rd Level Divine Miracle (Smite)\\ | 3rd Level Divine Miracle (Smite)\\ | ||
- | (Isaiah 66:24) You or 1 ally gain advantage to all attacks vs. Evil for ten minutes. (C) | + | (Isaiah 66:24) You or an ally gain advantage to all attacks vs. Evil for ten minutes. (C) |
===== Stench of Evil ===== | ===== Stench of Evil ===== | ||
Divine Cantrip (Exorcism)\\ | Divine Cantrip (Exorcism)\\ | ||
- | As a quick action, you can sense the presence and location of any unseen evil-aligned creatures such as spirits or demons. As long as you continue to [[concentration|concentrate]] on their location, you may target invisible or immaterial beings as though you can see them. | + | As an action, you can sense the presence and location of any unseen evil-aligned creatures such as spirits or demons. As long as you continue to [[concentration|concentrate]] on their location, you may target invisible or immaterial beings as though you can see them. |
===== Sticks to Snakes ===== | ===== Sticks to Snakes ===== | ||
2nd Level Divine Miracle (Summoning)\\ | 2nd Level Divine Miracle (Summoning)\\ | ||
Line 229: | Line 231: | ||
You cause any wounded target touched to stabilize immediately. | You cause any wounded target touched to stabilize immediately. | ||
+ | |||
+ | ===== Swords to Plowshares ===== | ||
+ | |||
+ | 1st Level Divine Miracle (Control)\\ | ||
+ | (Isaiah 2:3–4) You fold your hands in prayer. | ||
===== Thy Rod and Thy Staff ===== | ===== Thy Rod and Thy Staff ===== | ||
1st Level Divine Miracle (Smite)\\ | 1st Level Divine Miracle (Smite)\\ | ||
Line 235: | Line 242: | ||
===== Turn Undead ===== | ===== Turn Undead ===== | ||
1st Level Divine Miracle (Exorcism)\\ | 1st Level Divine Miracle (Exorcism)\\ | ||
- | (Revelation 9:6) As an action, you present your holy symbol and speak a prayer censuring the unclean. On a successful magic attack any undead and ghostly targets (but not demons or other spirits) within 30', with HD less than twice your current level must must spend its turns trying to move as far away from you as it can, and can't willingly move to a space within 30 feet of you. They also can't take quick actions, and must only use its active action to try to escape further from you. If there' | + | (Revelation 9:6) As an action, you present your holy symbol and speak a prayer censuring the unclean. On a successful magic attack any undead and ghostly targets (but not demons or other spirits) within 30', with HD less than or equal twice your current level must must spend its turn trying to move as far away from you as it can, and can't willingly move to a space within 30 feet of you. They also can't take quick actions, and must only use its active action to try to escape further from you. If there' |
===== Wonder ===== | ===== Wonder ===== |
divine_spell_descriptions.txt · Last modified: 2020/12/21 00:08 by dave