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divine_spell_descriptions [2020/02/11 18:04] – [It Shall Not Avail] andrewdivine_spell_descriptions [2020/02/11 18:18] – [Holy Aura] andrew
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 ===== Holy Aura =====  ===== Holy Aura =====
 5th Level Divine Miracle (Abjuration)\\  5th Level Divine Miracle (Abjuration)\\
-For 1 minute, divine light washes out from you and coalesces in a soft radiance in a 30 foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5 foot radius and have advantage on all attacks and checks, and other creatures have disadvantage on attack rolls against them. In addition, when an evil creature hits an affected creature with a melee attack, the aura flashes with brilliant light and the evil attacker takes 2D10 radiant damage and are blinded unless they make a successful CON check in which case they are not blinded and only take half damage. (C) (C)+For 1 minute, divine light washes out from you and coalesces in a soft radiance in a 30 foot radius around you. Creatures of your choice in that aura shed dim light in a 5 foot radius and have advantage on all attacks and checks, and other creatures have disadvantage on attack rolls against them. In addition, when an Evil creature hits an affected creature with a melee attack, the aura flashes with brilliant light and the Evil attacker takes 2D10 radiant damage and are blinded unless they make a successful CON check in which case they are not blinded and only take half damage. (C)
  
 ===== Holy Chant =====  ===== Holy Chant =====
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 ===== It Shall Not Avail =====  ===== It Shall Not Avail =====
 3rd Level Divine Miracle (Healing)\\  3rd Level Divine Miracle (Healing)\\
-(Luke 9:1) You touch a creature and can end either one disease, curse, one point of [[stress|stress or exhaustion]] or one condition afflicting it. The condition can be blinded, deafened, paralyzed, poisoned or staggered. If cast as a ritual, it additionally heals 1D6 points of damage. (C)+(Luke 9:1) You touch a creature and can either end one disease, end one curse, restore one point of [[stress|stress or exhaustion]] or end one condition afflicting it. The [[conditions|condition]] can be blinded, deafened, paralyzed, poisoned or staggered. If cast as a ritual, it additionally heals 1D6 points of damage. (C)
  
 ===== Light of the World =====  ===== Light of the World =====
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 ===== Restoration =====  ===== Restoration =====
 3rd Level Divine Miracle (Healing)\\  3rd Level Divine Miracle (Healing)\\
-(Luke 5:17-26) Must be cast as a ritual, but still requires the recipient to make a WIS check to be effective. It cures all wounds, restores lost ability score points, repairs destroyed/lost limbs, restores sight and hearing. If the WIS check fails, the recipient must confess his sins, carry out penance and receive communion from a bishop before he can receive another attempt. (R)+(Luke 5:17-26) Must be cast as a ritual, but still requires the recipient to make a WIS check to be effective. It cures all wounds, removes all [[stress|stress and exhaustion]], restores lost ability score points, repairs destroyed/lost limbs, and restores sight and hearing. If the WIS check fails, the recipient must confess his sins, carry out penance and receive communion from a bishop before he can receive another attempt. (R)
  
 ===== Restraining Hand of the Angels =====  ===== Restraining Hand of the Angels =====
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 ===== Smite the Godless =====  ===== Smite the Godless =====
 3rd Level Divine Miracle (Smite)\\  3rd Level Divine Miracle (Smite)\\
-(Isaiah 66:24) You or ally gain advantage to all attacks vs. Evil for ten minutes. (C)+(Isaiah 66:24) You or an ally gain advantage to all attacks vs. Evil for ten minutes. (C)
  
 ===== Stench of Evil =====  ===== Stench of Evil =====
divine_spell_descriptions.txt · Last modified: 2020/12/21 00:08 by dave