divine_spells
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====== Divine Spells ====== | ====== Divine Spells ====== | ||
+ | Divine spells require a Holy Symbol to cast, in place of components. | ||
- | | + | ==== Cantrips ==== |
+ | Cantrips can be cast at will, requiring no spell roll or components. | ||
+ | |||
+ | | ||
+ | * __Reforge__: | ||
+ | * __Providence__: | ||
+ | * __Stable Touch__: caster causes any wounded target touched to stabilize immediately. | ||
+ | * __Stench of Evil__: caster can smell evil-aligned creatures while he concentrates. S | ||
+ | * __Discern Possession__: | ||
+ | |||
+ | ==== First Level ==== | ||
+ | * __Heal Wound__: (Psalms 6:2) as a quick action, heals 1d8 hit points of damage to a target within 30' in line of sight. C | ||
+ | * __Turn Undead__: (Revelation 9:6) Undead and ghostly targets (but not demons or other spirits) within 30', of HD less than current level must flee. A, S | ||
+ | * __Hail Mary__: affects caster only, all attacks against caster by Evil aligned creatures are at disadvantage. | ||
+ | * __Wages of Sin__: (2 Maccabees 9:5-7) all enemies that can hear you and that are incapacitated die. A | ||
+ | * __Thy Rod and Thy Staff__: (Exodus 17:8-15) summons a staff that only you can wield and that does 1d10+WIS damage, it lasts 1 minute per level, counts as a blessed weapon and can attack a spirit or demon directly. | ||
+ | * __Cast Out Devils__: caster targets one spirit possessing a person, a successful spell attack drives the possessing spirit out of the victim. | ||
+ | * __Smite Heathen__: (Deuteronomy 7:2) As a quick action you say a prayer that allows you to do an additional 1D6/3 level rounded up radiant damage on your next melee attack that hits during this battle C | ||
+ | * __Command the Godless__: (2 Chronicles 20:6) 1/level enemies you can see within 30' of each other comply with a one-word command A | ||
+ | |||
+ | ==== Second Level ==== | ||
+ | * __Restraining Hand of the Angels__: 2 HD/level worth of targets within 30' have movement reduced to 0' for 1 hour. A, S | ||
+ | * __Purify__: all poisons, contagions and blights latent in a radius equal to your check roll are removed. C | ||
+ | * __Holy Chant__: | ||
+ | * __Our Daily Bread__: (Exodus 16) One target per level is granted nourishment equal to 1 meal. C | ||
+ | * __I Shall Fear No Evil__: you or 1 ally are immune to Fear for 1 minute per level. C | ||
+ | * __Sticks to Snakes__ - (Exodus 7:10) You transform up to 3 ordinary wooden sticks within range into [[snakes|venomous snakes]] which you control. C | ||
+ | * __Holy Exorcism__: | ||
+ | * __Arm of King David__: (1 Samuel 17:45-47) cast as a quick action, caster can make 2 attacks each time he takes the attack action for 1 turn per level. C | ||
+ | * __Armor of Light__: (Romans 13:12) cast as a quick action, you raise your AC +2 for one fight C | ||
+ | * __Mount' | ||
+ | |||
+ | |||
+ | ==== Third Level ==== | ||
+ | * __Full Armor of God__: | ||
+ | * __It Shall Not Avail__: remove 1 curse or disease from 1 target, check vs. DM set DC. C | ||
+ | * __Pax Vobiscum__: (Daniel 6:19-24) All within 30' have no wish to fight unless they themselves are attacked for 1 min/level. A, S | ||
+ | * __Smite the Godless__: (Isaiah 66:24) You or 1 ally gain advantage to all attacks vs. evil for 1 turn/level. C | ||
+ | * __Wait in Silence for the Lord__: (Psalm 31:18) All forms of noise are silenced within 30', concentration. C, S | ||
+ | * __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS check to be effective. | ||
+ | * __Guardians of Elisha__ (2 Kings 2:23-25): 1d4 black [[bears]] appear and attack any person or creature that has attacked or mocked the bald head of the caster. | ||
+ | * __Holy Mount__: (2 Kings 2:11) A warhorse with maximum HP with all basic tack and harness or a chariot with two smaller horses appears from just out of view to serve the zealot. C | ||
+ | * __Sanctuary__: | ||
+ | |||
+ | ==== Fourth Level ==== | ||
+ | * __Blessing of St. Luke__: | ||
+ | * __Blessing of St. James__: caster touches 1 weapon, which is considered " | ||
+ | * __Requiescat in Pace: | ||
+ | * __Blessing of St. George__: you or 1 touched ally can attack as a quick action 1 minute. C | ||
+ | * __Holy Dawn__: holy light fills the area, doing 1d4 to all evil creatures per round for 10 minutes. A, S | ||
+ | * __Eye for an Eye__: 1 min/level, you or 1 ally, when hit, attacker takes 1d8 damage. C, S | ||
+ | * __Get Behind Me, Satan__: all disembodied spirits within 100' flee in terror for 1d6 hours. A, S | ||
+ | |||
+ | ==== Fifth Level ==== | ||
+ | * __Quest__: 1 target touched by you must complete a stated, achievable, quest, tries till succeeds or dies. A, S | ||
+ | * __Commune__: | ||
+ | * __Sanctify__: | ||
+ | * __Blessing of the Holy Spirit__: (Deuteronomy 32:39) in a 30' | ||
+ | * __Behold His Mighty Hand__ (The Ten Commandments, | ||
+ | * __Fire of the Lord__: (1 Kings 18:37-39) You call down a 40' high column of flame that strikes all within a 10' radius of a point you can see within 60' for 1D6/level radiant damage. A, S | ||
+ | * __Holy Weapon__: (1 Samuel 17:45) you call on the Lord of Hosts to consecrate a weapon to the cause of Righteousness. | ||
+ | * __Raise Dead__: (2 Kings 4:32-35) | ||
+ | |||
+ | |||
+ | ======The Sacraments===== | ||
+ | These are key rituals that can be performed by ordained clergy, NPC or PC. These sacraments require no spell casting roll, if a properly ordained clergyman performs the ceremony, it is effective, regardless of his personal qualities or skill. | ||
+ | * __Baptism__: | ||
+ | * __Confirmation__: | ||
+ | * __Communion__: | ||
+ | * __Penance__: | ||
+ | * __Anointing of the Sick__: gives a sick person advantage on saves/ | ||
+ | * __Marriage: | ||
+ | * __Holy Orders__: bishops only, ordain someone as a deacon, priest or bishop.R |
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew