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divine_spells [2019/11/30 13:55] davedivine_spells [2019/11/30 15:43] dave
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 ====== Divine Spells ====== ====== Divine Spells ======
  
-This is work in progress.+Divine spells require Holy Symbol to cast, in place of components.  Unless it states otherwise, each spell requires a Spell Casting roll (Wisdom Bonus, plus Proficiency bonus) and uses an Attack action.
  
 ==== Cantrips ==== ==== Cantrips ====
-Illuminate +Cantrips can be cast at will, requiring no spell roll or components.
-Reforge +
-Providence +
-Stable Touch +
-Stench of Evil+
  
-==== First Level ==== +  * __Illuminate__ :caster creates heavenly torch light from his hand, lasts as long as he concentrates. 
-Suture +  * __Reforge__: caster repairs a damaged mundane item, up to human size. 
-Turn Undead +  * __Providence__: as a quick action, yourself or touched ally gets +1 on next check. 
-Sacrosanct +  * __Stable Touch__: caster causes any wounded target touched to stabilize immediately. 
-Condemn +  * __Stench of Evil__caster can smell evil-aligned creatures while he concentrates.
-Thy Rod and thy Staff:+
  
 +==== First Level ====
 +  * __Heal Wound__: as a quick action, heals 1d8 hit points of damage to a target within 30' in line of sight.
 +  * __Turn Undead__: Undead targets within 30', of HD less than current level must flee.
 +  * __Full Armor of God__: affects caster only, gives advantage to all defensive checks against evil-aligned enemies.  Lasts for 10 minutes or 1 fight.
 +  * __Wages of Sin__: all targets that can hear you and that are incapacitated die.
 +  * __Thy Rod and Thy Staff__: summons a mace that you can wield and that does 1d10+WIS damage, it lasts 1 minute per level. 
  
 ==== Second Level ==== ==== Second Level ====
-Impassable +  * __Restraining Hand of the Angels__: 2 HD/level worth of targets within 30' have movement reduced to 0' for 1 hour. 
-Purify +  * __Purify__: all poisons. contagions and blights latent in a radius equal to your check roll are removed. 
-Divine Vigor +  * __Holy Chant__:  All allies that can hear you gain +1 to all checks as long as you chant (concentrate). 
-Sustenance +  * __Our Daily Bread__: one target per level is granted nourishment equal to 1 meal. 
-Zeal+  * __I Shall Fear No Evil__: you or 1 ally are immune to Fear for 1 minute per level.
   * __Sticks to Snakes__ - Exodus 7:10; You transform up to 3 ordinary wooden sticks within range into venomous snakes for 10 minutes. Snakes are AC:13 and  have10 hit points. Snakes attack as the spellcaster using WIS bonus, dealing 1 piercing damage and the target must make a Constitution saving throw, taking 2d6 poison damage.   * __Sticks to Snakes__ - Exodus 7:10; You transform up to 3 ordinary wooden sticks within range into venomous snakes for 10 minutes. Snakes are AC:13 and  have10 hit points. Snakes attack as the spellcaster using WIS bonus, dealing 1 piercing damage and the target must make a Constitution saving throw, taking 2d6 poison damage.
  
  
 ==== Third Level ==== ==== Third Level ====
- Angelic Aura +  * __Full Armor of God__:  you and all allies within 10' gain +2 AC for 1 minute or concentration. 
-Hex Break +  * __It Shall Not Avail__: remove 1 curse or disease from 1 target, check vs. DM set DC. 
-Pacify +  * __Pax Vobiscum__: all targets within 30' have no wish to fight for 1min/level. 
-Smite +  * __Smite the Godless__: You or 1 ally gain advantage to all attacks vs. evil for 1 turn/level.   
-Field of Quiet +  * __Wait in Silence for the Lord__: all forms of noise are silenced within 30', concentration.  
-  * Great Heal+  * __Great Heal__must be cast as a ritual, but still requires the recipient to make a WIS save to be effective.  It cures all wounds, repairs destroyed/lost limbs, restores sight and hearing.  If the saving throw fails, the recipient must confess his sins, carry out penance and receive communion from a bishop before he can receive another attempt. 
-  * Summon Bears (2 Kings 2:23-25)+  * __Summon Bears__ (2 Kings 2:23-25): 1d4 black bears appear and attack any person or creature that has attacked or mocked the bald head of the caster.  2 combat rounds per level.
  
 ==== Fourth Level ==== ==== Fourth Level ====
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew