divine_spells
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divine_spells [2019/11/30 13:55] – dave | divine_spells [2019/11/30 15:43] – dave | ||
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====== Divine Spells ====== | ====== Divine Spells ====== | ||
- | This is a work in progress. | + | Divine spells require |
==== Cantrips ==== | ==== Cantrips ==== | ||
- | Illuminate | + | Cantrips can be cast at will, requiring no spell roll or components. |
- | Reforge | + | |
- | Providence | + | |
- | Stable Touch | + | |
- | Stench of Evil | + | |
- | ==== First Level ==== | + | * __Illuminate__ :caster creates heavenly torch light from his hand, lasts as long as he concentrates. |
- | Suture | + | * __Reforge__: |
- | Turn Undead | + | * __Providence__: |
- | Sacrosanct | + | * __Stable Touch__: caster causes any wounded target touched to stabilize immediately. |
- | Condemn | + | * __Stench of Evil__: caster can smell evil-aligned creatures while he concentrates. |
- | Thy Rod and thy Staff: | + | |
+ | ==== First Level ==== | ||
+ | * __Heal Wound__: as a quick action, heals 1d8 hit points of damage to a target within 30' in line of sight. | ||
+ | * __Turn Undead__: Undead targets within 30', of HD less than current level must flee. | ||
+ | * __Full Armor of God__: affects caster only, gives advantage to all defensive checks against evil-aligned enemies. | ||
+ | * __Wages of Sin__: all targets that can hear you and that are incapacitated die. | ||
+ | * __Thy Rod and Thy Staff__: summons a mace that you can wield and that does 1d10+WIS damage, it lasts 1 minute per level. | ||
==== Second Level ==== | ==== Second Level ==== | ||
- | Impassable | + | * __Restraining Hand of the Angels__: 2 HD/level worth of targets within 30' have movement reduced to 0' for 1 hour. |
- | Purify | + | * __Purify__: all poisons. contagions and blights latent in a radius equal to your check roll are removed. |
- | Divine Vigor | + | * __Holy Chant__: |
- | Sustenance | + | * __Our Daily Bread__: one target per level is granted nourishment equal to 1 meal. |
- | Zeal | + | * __I Shall Fear No Evil__: you or 1 ally are immune to Fear for 1 minute per level. |
* __Sticks to Snakes__ - Exodus 7:10; You transform up to 3 ordinary wooden sticks within range into venomous snakes for 10 minutes. Snakes are AC:13 and have10 hit points. Snakes attack as the spellcaster using WIS bonus, dealing 1 piercing damage and the target must make a Constitution saving throw, taking 2d6 poison damage. | * __Sticks to Snakes__ - Exodus 7:10; You transform up to 3 ordinary wooden sticks within range into venomous snakes for 10 minutes. Snakes are AC:13 and have10 hit points. Snakes attack as the spellcaster using WIS bonus, dealing 1 piercing damage and the target must make a Constitution saving throw, taking 2d6 poison damage. | ||
==== Third Level ==== | ==== Third Level ==== | ||
- | Angelic Aura | + | * __Full Armor of God__: |
- | Hex Break | + | * __It Shall Not Avail__: remove 1 curse or disease from 1 target, check vs. DM set DC. |
- | Pacify | + | * __Pax Vobiscum__: all targets within 30' have no wish to fight for 1min/level. |
- | Smite | + | * __Smite the Godless__: You or 1 ally gain advantage to all attacks vs. evil for 1 turn/ |
- | Field of Quiet | + | * __Wait in Silence for the Lord__: all forms of noise are silenced within 30', concentration. |
- | * Great Heal: | + | * __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS save to be effective. |
- | * Summon Bears (2 Kings 2:23-25) | + | * __Summon Bears__ |
==== Fourth Level ==== | ==== Fourth Level ==== |
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew