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divine_spells [2019/11/30 15:43] davedivine_spells [2019/11/30 16:33] dave
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 ====== Divine Spells ====== ====== Divine Spells ======
  
-Divine spells require a Holy Symbol to cast, in place of components.  Unless it states otherwise, each spell requires a Spell Casting roll (Wisdom Bonusplus Proficiency bonus) and uses an Attack action.+Divine spells require a Holy Symbol to cast, in place of components.  Unless noted otherwise, each spell takes an attack action.  Each spell, apart from Cantrips and Rituals, is either marked -C- for Spell Casting Roll neededor -S- for Saving Throw required by target.
  
 ==== Cantrips ==== ==== Cantrips ====
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 ==== First Level ==== ==== First Level ====
-  * __Heal Wound__: as a quick action, heals 1d8 hit points of damage to a target within 30' in line of sight. +  * __Heal Wound__: as a quick action, heals 1d8 hit points of damage to a target within 30' in line of sight. C 
-  * __Turn Undead__: Undead targets within 30', of HD less than current level must flee. +  * __Turn Undead__: Undead targets within 30', of HD less than current level must flee. S 
-  * __Full Armor of God__: affects caster only, gives advantage to all defensive checks against evil-aligned enemies.  Lasts for 10 minutes or 1 fight. +  * __Full Armor of God__: affects caster only, gives advantage to all defensive checks against evil-aligned enemies.  Lasts for 10 minutes or 1 fight. C 
-  * __Wages of Sin__: all targets that can hear you and that are incapacitated die. +  * __Wages of Sin__: all targets that can hear you and that are incapacitated die. S 
-  * __Thy Rod and Thy Staff__: summons a mace that you can wield and that does 1d10+WIS damage, it lasts 1 minute per level. +  * __Thy Rod and Thy Staff__: summons a mace that you can wield and that does 1d10+WIS damage, it lasts 1 minute per level.  C
  
 ==== Second Level ==== ==== Second Level ====
-  * __Restraining Hand of the Angels__: 2 HD/level worth of targets within 30' have movement reduced to 0' for 1 hour. +  * __Restraining Hand of the Angels__: 2 HD/level worth of targets within 30' have movement reduced to 0' for 1 hour. S 
-  * __Purify__: all poisons. contagions and blights latent in a radius equal to your check roll are removed. +  * __Purify__: all poisons. contagions and blights latent in a radius equal to your check roll are removed. C 
-  * __Holy Chant__:  All allies that can hear you gain +1 to all checks as long as you chant (concentrate). +  * __Holy Chant__:  All allies that can hear you gain +1 to all checks as long as you chant (concentrate). C 
-  * __Our Daily Bread__: one target per level is granted nourishment equal to 1 meal. +  * __Our Daily Bread__: one target per level is granted nourishment equal to 1 meal. C 
-  * __I Shall Fear No Evil__: you or 1 ally are immune to Fear for 1 minute per level. +  * __I Shall Fear No Evil__: you or 1 ally are immune to Fear for 1 minute per level. C 
-  * __Sticks to Snakes__ - Exodus 7:10; You transform up to 3 ordinary wooden sticks within range into venomous snakes for 10 minutes. Snakes are AC:13 and  have10 hit points. Snakes attack as the spellcaster using WIS bonus, dealing 1 piercing damage and the target must make a Constitution saving throw, taking 2d6 poison damage.+  * __Sticks to Snakes__ - Exodus 7:10; You transform up to 3 ordinary wooden sticks within range into venomous snakes for 10 minutes. Snakes are AC:13 and  have10 hit points. Snakes attack as the spellcaster using WIS bonus, dealing 1 piercing damage and the target must make a Constitution saving throw, taking 2d6 poison damage. C
  
  
 ==== Third Level ==== ==== Third Level ====
-  * __Full Armor of God__:  you and all allies within 10' gain +2 AC for 1 minute or concentration. +  * __Full Armor of God__:  you and all allies within 10' gain +2 AC for 1 minute or concentration. C 
-  * __It Shall Not Avail__: remove 1 curse or disease from 1 target, check vs. DM set DC. +  * __It Shall Not Avail__: remove 1 curse or disease from 1 target, check vs. DM set DC. C 
-  * __Pax Vobiscum__: all targets within 30' have no wish to fight for 1min/level. +  * __Pax Vobiscum__: all targets within 30' have no wish to fight for 1min/level. S 
-  * __Smite the Godless__: You or 1 ally gain advantage to all attacks vs. evil for 1 turn/level.   +  * __Smite the Godless__: You or 1 ally gain advantage to all attacks vs. evil for 1 turn/level.   
-  * __Wait in Silence for the Lord__: all forms of noise are silenced within 30', concentration.  +  * __Wait in Silence for the Lord__: all forms of noise are silenced within 30', concentration.  
-  * __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS save to be effective.  It cures all wounds, repairs destroyed/lost limbs, restores sight and hearing.  If the saving throw fails, the recipient must confess his sins, carry out penance and receive communion from a bishop before he can receive another attempt. +  * __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS save to be effective.  It cures all wounds, repairs destroyed/lost limbs, restores sight and hearing.  If the saving throw fails, the recipient must confess his sins, carry out penance and receive communion from a bishop before he can receive another attempt. C 
-  * __Summon Bears__ (2 Kings 2:23-25): 1d4 black bears appear and attack any person or creature that has attacked or mocked the bald head of the caster.  2 combat rounds per level.+  * __Summon Bears__ (2 Kings 2:23-25): 1d4 black bears appear and attack any person or creature that has attacked or mocked the bald head of the caster.  2 combat rounds per level. C
  
 ==== Fourth Level ==== ==== Fourth Level ====
-Deviscerate +  * __Blessing of St. Luke__:  1 target/level within 30' is healed 3d8 points of damage. C 
-lay to Rest +  * __Requiescat in Pace:__  all undead with HD less than caster within 30' are destroyed. S 
-Wrath +  * __Blessing of St. George__: you or 1 touched ally can attack as a quick action 1 minute. C 
-Holy Dawn +  * __Holy Dawn__: holy light fills the area, doing 1d4 to all evil creatures per round for 10 minutes. S 
-Retribution+  * __Eye for an Eye__: 1 min/level, you or 1 ally, when hit, attacker takes 1d8 damage. C
  
 ==== Fifth Level ==== ==== Fifth Level ====
-Geas +  * __Quest__: 1 target touched by you must complete a stated, achievable, quest, tries till succeeds or dies. S 
-Commune +  * __Commune__: You ask a question of God and an angel or saint gives reply in a number of words equal or less than your level. C. 
-Sanctify +  * __Sanctify__: all cursed or poisoned allies within 30' are cured. C 
-Sanctuary +  * __Sanctuary__: creates a 20'x20' area, any enemy must save to enter. Concentration.  S 
-Transcendence  +  * __Blessing of the Holy Spirit__: in a 30'x30' area, all friends are healed 4d8 points and all enemies save or are damaged 4d8 hp.  C   
-  * __Behold His Mighty Hand__ (The Ten Commandments, near the end) You call on the grace of God to part the waters of a river, lake or strait of the sea to let your people pass.  The path through the waters is as wide, as long, as deep and lasts as long as is necessary to Lord's purpose.+  * __Behold His Mighty Hand__ (The Ten Commandments, near the end) You call on the grace of God to part the waters of a river, lake or strait of the sea to let your people pass.  The path through the waters is as wide, as long, as deep and lasts as long as is necessary to Lord's purpose. C
  
  
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew