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divine_spells

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divine_spells [2019/11/30 18:43] davedivine_spells [2019/12/03 00:40] dave
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   * __Heal Wound__: as a quick action, heals 1d8 hit points of damage to a target within 30' in line of sight. C   * __Heal Wound__: as a quick action, heals 1d8 hit points of damage to a target within 30' in line of sight. C
   * __Turn Undead__: Undead targets within 30', of HD less than current level must flee. A   * __Turn Undead__: Undead targets within 30', of HD less than current level must flee. A
-  * __Full Armor of God__: affects caster only, gives advantage to all defensive checks against evil-aligned enemies.  Lasts for 10 minutes or 1 fight. C+  * __Hail Mary__: affects caster only, gives advantage to all defensive checks against evil-aligned enemies.  Lasts for 10 minutes or 1 fight. C
   * __Wages of Sin__: all targets that can hear you and that are incapacitated die. A   * __Wages of Sin__: all targets that can hear you and that are incapacitated die. A
   * __Thy Rod and Thy Staff__: summons a mace that you can wield and that does 1d10+WIS damage, it lasts 1 minute per level.  C   * __Thy Rod and Thy Staff__: summons a mace that you can wield and that does 1d10+WIS damage, it lasts 1 minute per level.  C
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew