divine_spells
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divine_spells [2019/11/30 18:43] – dave | divine_spells [2019/12/03 00:43] – dave | ||
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* __Heal Wound__: as a quick action, heals 1d8 hit points of damage to a target within 30' in line of sight. C | * __Heal Wound__: as a quick action, heals 1d8 hit points of damage to a target within 30' in line of sight. C | ||
* __Turn Undead__: Undead targets within 30', of HD less than current level must flee. A | * __Turn Undead__: Undead targets within 30', of HD less than current level must flee. A | ||
- | * __Full Armor of God__: affects caster only, gives advantage to all defensive checks against evil-aligned enemies. | + | * __Hail Mary__: affects caster only, gives advantage to all defensive checks against evil-aligned enemies. |
* __Wages of Sin__: all targets that can hear you and that are incapacitated die. A | * __Wages of Sin__: all targets that can hear you and that are incapacitated die. A | ||
* __Thy Rod and Thy Staff__: summons a mace that you can wield and that does 1d10+WIS damage, it lasts 1 minute per level. | * __Thy Rod and Thy Staff__: summons a mace that you can wield and that does 1d10+WIS damage, it lasts 1 minute per level. | ||
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* __Wait in Silence for the Lord__: all forms of noise are silenced within 30', concentration. C | * __Wait in Silence for the Lord__: all forms of noise are silenced within 30', concentration. C | ||
* __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS check to be effective. | * __Great Heal__: must be cast as a ritual, but still requires the recipient to make a WIS check to be effective. | ||
- | * __Summon Bears__ | + | * __Guardians of Elisha__ |
==== Fourth Level ==== | ==== Fourth Level ==== |
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew