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divine_spells [2019/12/03 17:50] davedivine_spells [2019/12/03 18:53] dave
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   * __Hail Mary__: affects caster only, gives advantage to all defensive checks against evil-aligned enemies.  Lasts for 10 minutes or 1 fight. C   * __Hail Mary__: affects caster only, gives advantage to all defensive checks against evil-aligned enemies.  Lasts for 10 minutes or 1 fight. C
   * __Wages of Sin__: all targets that can hear you and that are incapacitated die. A   * __Wages of Sin__: all targets that can hear you and that are incapacitated die. A
-  * __Thy Rod and Thy Staff__: summons a mace that you can wield and that does 1d10+WIS damage, it lasts 1 minute per level.  C+  * __Thy Rod and Thy Staff__: summons a staff that only you can wield and that does 1d10+WIS damage, it lasts 1 minute per level, counts as a blessed weapon and can attack a spirit or demon directly.  C
   * __Cast Out Devils__: caster targets one spirit possessing a person, a successful spell attack drives the possessing spirit out of the victim.  Spirit must be HD equal or less than caster and caster must touch the possessed person.  A   * __Cast Out Devils__: caster targets one spirit possessing a person, a successful spell attack drives the possessing spirit out of the victim.  Spirit must be HD equal or less than caster and caster must touch the possessed person.  A
  
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 ==== Fourth Level ==== ==== Fourth Level ====
   * __Blessing of St. Luke__:  1 target/level within 30' is healed 3d8 points of damage. C   * __Blessing of St. Luke__:  1 target/level within 30' is healed 3d8 points of damage. C
 +  * __Blessing of St. James__: caster touches 1 weapon, which is considered "blessed" and can attack incorporeal targets directly.  The blessing lasts 1 hour.  C
   * __Requiescat in Pace:__  all undead with HD less than caster within 30' are destroyed. A   * __Requiescat in Pace:__  all undead with HD less than caster within 30' are destroyed. A
   * __Blessing of St. George__: you or 1 touched ally can attack as a quick action 1 minute. C   * __Blessing of St. George__: you or 1 touched ally can attack as a quick action 1 minute. C
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   * __Blessing of the Holy Spirit__: in a 30'x30' area, all friends are healed 4d8 points and all enemies are damaged 4d8 hp.  A     * __Blessing of the Holy Spirit__: in a 30'x30' area, all friends are healed 4d8 points and all enemies are damaged 4d8 hp.  A  
   * __Behold His Mighty Hand__ (The Ten Commandments, near the end) You call on the grace of God to part the waters of a river, lake or strait of the sea to let your people pass.  The path through the waters is as wide, as long, as deep and lasts as long as is necessary to Lord's purpose. C   * __Behold His Mighty Hand__ (The Ten Commandments, near the end) You call on the grace of God to part the waters of a river, lake or strait of the sea to let your people pass.  The path through the waters is as wide, as long, as deep and lasts as long as is necessary to Lord's purpose. C
-  * __Holy Weapon__: you call on the Lord of Hosts to consecrate a weapon to the cause of Righteousness.  A holy relic (and not from some second-tier saint) must be fixed within it.  The weapon does double damage and has the ability to directly attack non-corporeal demons and spirits.+  * __Holy Weapon__: you call on the Lord of Hosts to consecrate a weapon to the cause of Righteousness.  A holy relic (and not from some second-tier saint) must be fixed within it.  The weapon does double damage and has the ability to directly attack non-corporeal demons and spirits. The weapon cannot be used except in the cause of holiness and right.  The DM can add specific additional powers to the weapon. R
  
  
divine_spells.txt · Last modified: 2020/02/19 15:02 by andrew